1. Beasts of Steel
  2. News
  3. Closed Beta: Update #6

Closed Beta: Update #6

Good evening lads,

One more changelog for you!

It's not too late to join the closed beta, join the discord server to ask for a key!

[h3]ADDED:[/h3]
● Multiplayer chat will now automatically try to reconnect when it loses connexion.
● Need to peek out to use weapons on some vehicles (most of US vehicles having an external M2 Browning).
● Orbit/Free Look for planes only in the Planes keybindings section.


[h3]CHANGED:[/h3]
● Chat panel will now pop in when a player joins the match.
It will also pop in when a player leaves it.
● Rich presence will no longer be translated and the status will be kept to Enligh only.
● For public online games, plants density and grass density will be forced set to ON at 100% to provide with a fair game for everyone (so that no cheating is allowed by disabling vegetation). You will still be able to change the vegetation settings in offline mode OR online with password set.
● Color of messages send in chat a little.
● Some changes to spawnpoints on the Fields of Normandy map.
● In campaign mode, the army losing the battle will now be moving back one hexagon.
● Reorganized the spawnpoints for 'Conquest' gamemode.
● In campaign, reduced starting resources and tiles resources production.
● Grass model / texture has been changed.


[h3]FIXED:[/h3]
● Multiplayer / online chat would not be connecting to the same region as real multiplayer. It will now match the server's region (Would always be Europe by default).
● Broken stance issues.
● Selected weapon issues.
● Grass density / distance as well as plants density would not be properly set in online games.
● In campaign, you could deploy units infinitely.
● Some of the bombs from the B-17 could be dropped with bomb bay closed.
● Fixed 2D snipers scope not accurate.


[h3]REMOVED:[/h3]
● Nothing.

Screenies from our game yesterday with some players from the beta: