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Closed Beta: Update #7

Today's Sunday, I worked hard all week working on 2 games at a time, and even today I pushed an update on both games

I want to have some free time so that's what I'm gonna do

Smaller changelog, but my head feels better haha


[h3]ADDED:[/h3]

● Realistic mode toggle to campaign battles.
● Limits of players for online campaign battles.
● Possibility to close the changelog on game opening by pressing 'Escape'.


[h3]CHANGED:[/h3]
● Updated some small arms ammo loadouts (to match historical ones).
● Reduced even more the resources production in the campaign map to have more realistic battles and smaller armies overall.


[h3]FIXED:[/h3]
● Static weapons were missing the 'shell ready to fire' audio cue.
● SG-43 static weapon had the wrong icon in the build panel (icon of the ZIS-3).
● Probably fixed the flag ownership panel that never completely faded out.
● Games that were finished / ended were still listed in the lobby.
● Potentially fixed audio issue when going back to main menu would set all volumes to max.
● AI not using static weapons.
● Building static weapons would not impact the AI's pathfinding (he should be walking around them).
● Army unit icon was not refreshed after a battle.
● Fixed fog of war issue in campaign.
● Grass on roads.
● No icon in killfeed when player died due to explosion of a vehicle.


[h3]REMOVED:[/h3]
● Nothing.

Screenshot of the day: