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  3. Closed Beta: Update #19

Closed Beta: Update #19

Game first trailer is in the works...

[h3]ADDED:[/h3]
● (campaign) Organized battle results losses by unit type. Cleaner this way.
● (campaign) Now showing army name in the battle result panel.
● (campaign) You can now press 'Escape' to close the reserve panel.
● (in game) Free cam for screenshots and trailer purposes.

[h3]CHANGED:[/h3]
● (game) Tried to have the AI (infantry) flee more 'randomly' when an enemy tank is spotted (so that t hey don't all flee in the same direction).
● (game) Machine gunners can no longer aim down sight while standing and if their bipod is not active. Hip fire remains available.
● (campaign) Battle results panel style.
● (campaign) Very first turn when creating a new campaign is now turn 1 instead of turn 0.
● (campaign) Improved readibility in Pre Battle panel.
● (campaign) Updated some icons in the store panel.

[h3]FIXED:[/h3]
● (campaign) AI would no longer purchase infantry after the changes I made from previous update (regression).
● (campaign) Campaign would not be properly reset when generating a new campaign (it would sorta keep info from the previous one).
● (main menu) No loading screen was shown when loading the campaign scene.


[h3]REMOVED:[/h3]
● Nothing.