Closed Beta: Update #20
10 days! That's the amount of time that went by between now, and the last update. Why?
Because I am currently working on a MASSIVE update for our first game (Hex of Steel)
And since I am the only programmer, well, I cannot be programming 2 games at the same time, at least not until Elon Musk put a chip in my brain...! Haha
So, yeah, I do not think I will have time to work on BoS until the end of the month, as I said, doing one last final big-big and clean update for HoS.
In the meantime, here is the changelog for version 20...
[h3]ADDED:[/h3]
● (in game) 2D / UI bomber sight.
● (key binding) Toggle Bomber Sight.
● (UI) Localization of the different maps/scenes.
[h3]CHANGED:[/h3]
● (in game) Number of available transport planes spawning in PARATROOPERS ATTACK gamemode will be scaled with max players count. For a 64 players match, only 3 will spawn at a time. For more players, all 9 (3x3) will spawn.
● (in game) Shadows rendering.
● (in game) Removed ricochets off terrain for any shell bigger than 122mm.
[h3]FIXED:[/h3]
● (General) One instance of steamworks would be created every tim you got back to the main menu. This could have lead to any kind of unexpected behaviour.
● (in game) Error loop when being a machine gunner and having your parachute open.
● (in game) No units selectable in unit selection when playing online games.
● (in game) AI stopped spawning when a new player joined your game in online games.
● (main menu) Your nickname was not saved in the main menu in some cases.
[h3]REMOVED:[/h3]
● Nothing.
Thanks for your patience and understanding!
Because I am currently working on a MASSIVE update for our first game (Hex of Steel)
And since I am the only programmer, well, I cannot be programming 2 games at the same time, at least not until Elon Musk put a chip in my brain...! Haha
So, yeah, I do not think I will have time to work on BoS until the end of the month, as I said, doing one last final big-big and clean update for HoS.
In the meantime, here is the changelog for version 20...
[h3]ADDED:[/h3]
● (in game) 2D / UI bomber sight.
● (key binding) Toggle Bomber Sight.
● (UI) Localization of the different maps/scenes.
[h3]CHANGED:[/h3]
● (in game) Number of available transport planes spawning in PARATROOPERS ATTACK gamemode will be scaled with max players count. For a 64 players match, only 3 will spawn at a time. For more players, all 9 (3x3) will spawn.
● (in game) Shadows rendering.
● (in game) Removed ricochets off terrain for any shell bigger than 122mm.
[h3]FIXED:[/h3]
● (General) One instance of steamworks would be created every tim you got back to the main menu. This could have lead to any kind of unexpected behaviour.
● (in game) Error loop when being a machine gunner and having your parachute open.
● (in game) No units selectable in unit selection when playing online games.
● (in game) AI stopped spawning when a new player joined your game in online games.
● (main menu) Your nickname was not saved in the main menu in some cases.
[h3]REMOVED:[/h3]
● Nothing.
Thanks for your patience and understanding!