1. Beasts of Steel
  2. News
  3. Closed Beta: Update #31

Closed Beta: Update #31

[h3]CHANGED:[/h3] ● Armour local integrity no longer returns 0 when damaged entirely. I have added a minimum of 10% armour, even when entirely destroyed locally. Meaning, if the base armour thickness is 70mm, once it reaches 0 integrity, the armour value returned will be 7mm instead of 0mm. ● I don't know how I forgot this but, it seems all static weapons allowed stance change while being used, which is, you know, wrong haha. ● Improved collider accuracy for the Pz 38t turret. [h3]FIXED:[/h3] ● Soviet 85mm AA static weapon not having any killfeed icon assigned. ● Possibility to destroy tanks with HE explosions from AA static weapons. ● HE flak explosions did not take place in the right position when exploding NOT mid air. ● Antenna on T-34/76 1943. ● Tanks forward/backward velocity check was wrong and was based on world space instead of local space. ● Tank physics in general with going huphill (Backwards or forward). ● KV-1 1941 had no parking brake. ● Antenna jiggling very strongly when entering the camera's FOV after being disabled for optimization reasons.