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Closed Beta: Update #31

[h3]CHANGED:[/h3]
● Armour local integrity no longer returns 0 when damaged entirely. I have added a minimum of 10% armour, even when entirely destroyed locally. Meaning, if the base armour thickness is 70mm, once it reaches 0 integrity, the armour value returned will be 7mm instead of 0mm.
● I don't know how I forgot this but, it seems all static weapons allowed stance change while being used, which is, you know, wrong haha.
● Improved collider accuracy for the Pz 38t turret.

[h3]FIXED:[/h3]
● Soviet 85mm AA static weapon not having any killfeed icon assigned.
● Possibility to destroy tanks with HE explosions from AA static weapons.
● HE flak explosions did not take place in the right position when exploding NOT mid air.
● Antenna on T-34/76 1943.
● Tanks forward/backward velocity check was wrong and was based on world space instead of local space.
● Tank physics in general with going huphill (Backwards or forward).
● KV-1 1941 had no parking brake.
● Antenna jiggling very strongly when entering the camera's FOV after being disabled for optimization reasons.