Closed Beta: Update #35
[h3]ADDED:[/h3]
● Visual feedback of where you are trying to ping an enemy (but returning nothing).
● AP shells (and alike) will now shatter on impact if they cannot ricochet properly. This will throw shrapnel in every direction and potentially harm (deadly) any infantry around :)
● AI infantry will now target enemy mobile spawnpoints. Beware!
[h3]CHANGED:[/h3]
● Reduced construction time of AP and AT mines from 3s to 1s.
I have tried to use them during our games, but it took so long to place, and you need such a dense minefield to actually have any effect that they were worthless to be used. Now, hopefully, since their construction time has been sped up by 300% I hope they will be worth the investment!
● Increased readability of inputfield of in game chat.
● Reduced deceleration smoothing on static weapons of type machine gun.
● Improved readability of the in game chat (yet again!).
● Your latest battle preset is now saved in between sessions so you don't have to set it every time.
● Increased ejection force on empty casings on Sd. Kfz. 234 Stummel (they were staying on the back of the vehicle).
● Increased blast radius of bombs
[h3]FIXED:[/h3]
● 'Paratroopers Attack' gamemode broken due to a bug while exiting transport vehicle (plane).
● Empty 'OTHER' section in the settings.
● Devs messages were not highlighted in yellow in the in game chat.
● For the end of game rewards, the category 'furthest kill' does not take into account tanks or planes anymore. It now only is infantry with small arms. Having a 1000+ meters kill because you dropped a bomb isn't really something worth rewarding you for on the eyes of all the players.
● When using a static weapon of machine gun type, the aiming dot would be shown on the screen, but it was useless because you have the aim down sight.
● Bleeding icon for medic was not shown properly on the UI.
● Pinging an enemy infantry using a machine gun or a mortar would result in a blank image instead of the proper icon.
● Infinite repair as crewman when starting a repair while looking at the broken part, then looking elsewhere, the repair would continue and never end.
● Added auto resizing for nicknames on the scoreboard (some of you had longer nicknames than I had anticipated).
The auto resize works to some extent (-5 points max).
● Craters on maps were staying in between battles. Only way to make them go away was to restart the game.
● 'Sharing is caring' achievement was unlocked even though you never resupplied anyone or built a single ammo crate.
● Bombs/rockets no longer dealt real damage to vehicles.
● Trying to tag/mark/ping an enemy vehicle while looking at its tracks/wheels would not work.
● Visual feedback of where you are trying to ping an enemy (but returning nothing).
● AP shells (and alike) will now shatter on impact if they cannot ricochet properly. This will throw shrapnel in every direction and potentially harm (deadly) any infantry around :)
● AI infantry will now target enemy mobile spawnpoints. Beware!
[h3]CHANGED:[/h3]
● Reduced construction time of AP and AT mines from 3s to 1s.
I have tried to use them during our games, but it took so long to place, and you need such a dense minefield to actually have any effect that they were worthless to be used. Now, hopefully, since their construction time has been sped up by 300% I hope they will be worth the investment!
● Increased readability of inputfield of in game chat.
● Reduced deceleration smoothing on static weapons of type machine gun.
● Improved readability of the in game chat (yet again!).
● Your latest battle preset is now saved in between sessions so you don't have to set it every time.
● Increased ejection force on empty casings on Sd. Kfz. 234 Stummel (they were staying on the back of the vehicle).
● Increased blast radius of bombs
[h3]FIXED:[/h3]
● 'Paratroopers Attack' gamemode broken due to a bug while exiting transport vehicle (plane).
● Empty 'OTHER' section in the settings.
● Devs messages were not highlighted in yellow in the in game chat.
● For the end of game rewards, the category 'furthest kill' does not take into account tanks or planes anymore. It now only is infantry with small arms. Having a 1000+ meters kill because you dropped a bomb isn't really something worth rewarding you for on the eyes of all the players.
● When using a static weapon of machine gun type, the aiming dot would be shown on the screen, but it was useless because you have the aim down sight.
● Bleeding icon for medic was not shown properly on the UI.
● Pinging an enemy infantry using a machine gun or a mortar would result in a blank image instead of the proper icon.
● Infinite repair as crewman when starting a repair while looking at the broken part, then looking elsewhere, the repair would continue and never end.
● Added auto resizing for nicknames on the scoreboard (some of you had longer nicknames than I had anticipated).
The auto resize works to some extent (-5 points max).
● Craters on maps were staying in between battles. Only way to make them go away was to restart the game.
● 'Sharing is caring' achievement was unlocked even though you never resupplied anyone or built a single ammo crate.
● Bombs/rockets no longer dealt real damage to vehicles.
● Trying to tag/mark/ping an enemy vehicle while looking at its tracks/wheels would not work.