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Closed Beta: Update #40

This is going to be the last update for 2023, I am leaving home tomorrow early in the morning and will not be back until basically the end of 2023.
Hope you all have fun with the beta in the meantime, all bugs should be fixed ;)

[h3]ADDED:[/h3]
● New UI icon to show allied mobile spawnpoints.


[h3]CHANGED:[/h3]
● Anti Air HE shells airburst damage radius has been reduced to regular on object hit radius. It was way too wide to be used against ground targets and be balanced.
● Bunkers are now destructibles. They have 1000 HP though. Unless you drop a 500kg bomb on them, you most likely won't do much damage.
● Added a white outline to the spawnpoints on the UI.


[h3]FIXED:[/h3]
● PTRD-41 missing its textures.
● Spawnpoints issues on the new Skirmish map.
● Wrong minimap for the new Skirmish map.
● Wrong textures and set up for craters on new Skirmish map.
● Could not set up the auto-fuse on Flak if the enemy had already been marked by someone else.
● End of game reward 'Furthest shot' was using your best stat as a player, and not the stat from the game you just played.
● Craters were not synced for new players joining mid game.
● Issues with barbed wires and syncing when they got destroyed.
● Healing showing 'no translation' text.
● US M1919 Browning static MG had missing graphics in the killfeed.
● Mobile spawnpoints could spawn you underground.