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Closed Beta: Update #42

[h3]ADDED:[/h3]
● For anti air static weapons, a new 'target acquired' icon has been added for improved clarity. If the target is red, it means a target is acquired. If it is grey, it means no target is acquired.


[h3]CHANGED:[/h3]
● Reduced Dragon's teeth HP from 500 to 300 (Bombs would not blow them up, even 500kg ones...).


[h3]FIXED:[/h3]
● M8 Greyhound had no wheels module and would lead to issues when receiving damage to wheels.
● When quitting the game from the game scene, the 'choose a team' menu would always appear, it will now no longer appear.
● In Frontline, all 3 flags would be shown (summary) when starting a game, they would disappear after first flag is captured.
● Marking targets would not work with some static weapons (Flak 36 for example).
● Planes can no longer freely fly under the map, they will be automatically destroyed if they do so.
● Wheels on land vehicles (tanks/armoured cars) did not register collisions when driving on somebody or something (destructible)).
You had to have a direct collision between the vehicle's hull and the object/player in order to kill/destroy it.
● Several tanks had their hull sides armour lower than hull top armour which lead to hit detection thinking it hit the hull top and using hull top armour stats instead of hull side (M26 Pershing for example).