Closed Beta: Update #62
Next Playtest this weekend, join our Discord to participate!
[h3]ADDED:[/h3]
● Deathmatch gamemode on Normandy Farm.
● 2 new gamemodes: Armor Assault and Dogfight.
These 2 new gamemodes focus on vehicle engagements exclusively (Tanks on Tanks or Fighters on Fighters).
They have dedicated battle areas as well as dedicated spawnpoints.
[h3]CHANGED:[/h3]
● Refined the tank FPS dynamic camera.
● Updated Normandy Farm map (changed vegetation etc).
● You can no longer use your shovel to dig near structures (houses/walls) that would make it possible to dig underneath them.
● You can no longer use your shovel to dig near roads (that would make it possible to dig underneath them).
● Increased radius of injuries + death for guns HE shells (doubled).
[h3]FIXED:[/h3]
● AI no longer spawns in invalid areas to him (if humans built spawnpoints in areas where the AI could not walk, they used to spawn there regardless).
● The BotID property wasn't synced on infantry when a new player joined the game.
● Turret rotation limits on new T-26 M1931 (Twin turret) so they don't bump into each other.
● Vegetation rendering leak in some cases.
● Tank physics: Tanks slowly drifting away (either left or right) when you are just pressing the 'forward' key.
● Last sync/data exchange issues when syncing units.
● Multi-Crew not working.
● Fuel amount on vehicles not sync.
● Doors not working in farm houses.
● Main menu scene light not working.
● Plenty of missing links to changelogs.
● Fullscreen setting not working (even freezing on MacOS).
Short video showcasing the new tank FPS dynamic view: https://www.youtube.com/watch?v=xtwditoGAYg
And another short view showcasing the new GFX that we are testing: https://www.youtube.com/watch?v=KRKh2dCYDd0
[h3]ADDED:[/h3]
● Deathmatch gamemode on Normandy Farm.
● 2 new gamemodes: Armor Assault and Dogfight.
These 2 new gamemodes focus on vehicle engagements exclusively (Tanks on Tanks or Fighters on Fighters).
They have dedicated battle areas as well as dedicated spawnpoints.
[h3]CHANGED:[/h3]
● Refined the tank FPS dynamic camera.
● Updated Normandy Farm map (changed vegetation etc).
● You can no longer use your shovel to dig near structures (houses/walls) that would make it possible to dig underneath them.
● You can no longer use your shovel to dig near roads (that would make it possible to dig underneath them).
● Increased radius of injuries + death for guns HE shells (doubled).
[h3]FIXED:[/h3]
● AI no longer spawns in invalid areas to him (if humans built spawnpoints in areas where the AI could not walk, they used to spawn there regardless).
● The BotID property wasn't synced on infantry when a new player joined the game.
● Turret rotation limits on new T-26 M1931 (Twin turret) so they don't bump into each other.
● Vegetation rendering leak in some cases.
● Tank physics: Tanks slowly drifting away (either left or right) when you are just pressing the 'forward' key.
● Last sync/data exchange issues when syncing units.
● Multi-Crew not working.
● Fuel amount on vehicles not sync.
● Doors not working in farm houses.
● Main menu scene light not working.
● Plenty of missing links to changelogs.
● Fullscreen setting not working (even freezing on MacOS).
Short video showcasing the new tank FPS dynamic view: https://www.youtube.com/watch?v=xtwditoGAYg
And another short view showcasing the new GFX that we are testing: https://www.youtube.com/watch?v=KRKh2dCYDd0