Closed Beta: Update #21
Hello everyone!
It's me again, I'm back, it's been a long while, I know.
I was scuba diving in the Bahamas, but seriously hard at work on our previous title. I have released the biggest update for the game to this day, and it required a LOT of time to pull out.
I think I should be back working more regularly on BoS now :)
[h3]ADDED:[/h3]
● New vegetation.
[h3]CHANGED:[/h3]
● Vegetation improvements. Should improve target acquisition and enemy visibility as a whole. Less clutter.
● Units encyclopedia scene got a little ugprade.
[h3]FIXED:[/h3]
● Tank destroyers were missing their translation.
● When deploying/opening your parachute, if you were reloading at the same time the weapon would stay stuck in the reloading animation.
● Black Screen of Death final instance fixed. Was happening only in Realistic Mode ON.
● When firing with quad AA, 4 GFX would be spawned when only one would truly be needed, impacting performances.
● Casings should stop rolling on for ever. I increased their angular drag.
[h3]REMOVED:[/h3]
● Backtrace (Error and Crash reporting tools This could potentially improve performances.
It's me again, I'm back, it's been a long while, I know.
I was scuba diving in the Bahamas, but seriously hard at work on our previous title. I have released the biggest update for the game to this day, and it required a LOT of time to pull out.
I think I should be back working more regularly on BoS now :)
[h3]ADDED:[/h3]
● New vegetation.
[h3]CHANGED:[/h3]
● Vegetation improvements. Should improve target acquisition and enemy visibility as a whole. Less clutter.
● Units encyclopedia scene got a little ugprade.
[h3]FIXED:[/h3]
● Tank destroyers were missing their translation.
● When deploying/opening your parachute, if you were reloading at the same time the weapon would stay stuck in the reloading animation.
● Black Screen of Death final instance fixed. Was happening only in Realistic Mode ON.
● When firing with quad AA, 4 GFX would be spawned when only one would truly be needed, impacting performances.
● Casings should stop rolling on for ever. I increased their angular drag.
[h3]REMOVED:[/h3]
● Backtrace (Error and Crash reporting tools This could potentially improve performances.