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Potionomics News

Patch Notes 01/18/2023

  • Fixed Jingle giving you extra patience when used on 0-cost cards
  • Fixed Fuel to the Fire not affecting interest increases
  • Fixed playing two Rhythms in one turn not giving the proper cost reduction debuff
  • Fixed Fuming debuff applying stress damage after the shield is removed
  • Updated Emotional Minefield so that it is no longer affected by the Sympathy buff the card applies
  • Fixed an issue regarding vendor screens occasionally softlocking the game
  • Fixed the eternal confetti bug that was occurring after a competition
  • Fixed an instance of Baptiste’s portrait icon remaining on-screen after Boss Finn’s competition
  • Minor wording and typo fixes for some of Corsac’s haggle cards
  • Fixed a typo in Luna’s second rank-up scene
  • Further optimized cauldrons, shelves, front display shelves, aging barrels, and shop glamours


Love,
Voracious Games

Patch Hotfix 12/16/2022

Hello Potion Sellers!

The last patch introduced an unfortunate bug where the potion shop couldn’t be upgraded. We’ve reverted that patch and that should no longer happen now. So sorry for the inconvenience!

Love,
Voracious Games

Patch Notes 12/15/2022 [Reverted]

  • Fixed an issue regarding vendor screens occasionally softlocking the game
  • Fixed the eternal confetti bug that was occurring after a competition
  • Fixed an instance of Baptiste’s portrait icon remaining on-screen after Boss Finn’s competition
  • Minor wording and typo fixes for some of Corsac’s haggle cards
  • Fixed a typo in Luna’s second rank up scene
  • Further optimized cauldrons, shelves, front display shelves, aging barrels, and shop glamours


Love,
Voracious Games

Patch Notes 11/30/2022

[h2]Bug Fixes[/h2]
  • Fixed magimin sorting in the gardening screen so that it will sort by magimins instead of gold value
  • Small UI adjustments on the filters in the adventuring screen
  • Misc audio fixes for potion brewing and the competitions


[h2]Known Issues[/h2]
  • Xid cards - “Rhythm” doesn’t stack correctly. “Jingle” adds patience when used on 0 cost cards
  • Victory confetti persists past the competition in some cases
  • “Ferocity of the Squirrel” does not currently apply the effect from “Fuel to the Fire”
  • Holding more than 15 cards in hand at once makes cards at either end unplayable
  • Haggle debuffs - “Fuming” and “Tension” stack effects instead of increasing duration
  • Gold wallet cannot go past 6 figures
  • Save file play time breaks with saves longer than 24 hours
  • Hero loot screen displays hero’s EXP gain, but level-up isn’t shown
  • Hero’s EXP gain is inconsistent with adventuring “test” versus the actual amount gained at the hero’s return
  • Using the ESC menu during a competition can cause weird game states to occur
  • Interacting with a vendor’s shop UI before their speech bubble appears can softlock the UI
  • Submitting a competition potion with a trait bonus that puts the value of the potion over the competitor’s goes into the card game instead of auto-winning


Love,
Voracious Games

QoL Updates 11/22/22

  • Added filter to sort by total magimins to brewing screen
  • Added filters for magimin type and amount, region, ingredient type, trait, and price to Quinn’s shop
  • Added magimin type, region, ingredient type, trait, and other sorting filters to the gifting screen
  • Added potion type, trait, and other sorting filters to the potion arrangement screen
  • Added potion type, trait, and other sorting filters to the adventuring screen
  • Added magimin type, trait, and other sorting filters to the gardening screen
  • Added inclusion/exclusion filtering for magimin types and traits
  • Changed good/bad trait icons to have different shapes and increased contrast to help with visual accessibility


Love, Voracious Games