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Patch Notes 11/30/2022

[h2]Bug Fixes[/h2]
  • Fixed magimin sorting in the gardening screen so that it will sort by magimins instead of gold value
  • Small UI adjustments on the filters in the adventuring screen
  • Misc audio fixes for potion brewing and the competitions


[h2]Known Issues[/h2]
  • Xid cards - “Rhythm” doesn’t stack correctly. “Jingle” adds patience when used on 0 cost cards
  • Victory confetti persists past the competition in some cases
  • “Ferocity of the Squirrel” does not currently apply the effect from “Fuel to the Fire”
  • Holding more than 15 cards in hand at once makes cards at either end unplayable
  • Haggle debuffs - “Fuming” and “Tension” stack effects instead of increasing duration
  • Gold wallet cannot go past 6 figures
  • Save file play time breaks with saves longer than 24 hours
  • Hero loot screen displays hero’s EXP gain, but level-up isn’t shown
  • Hero’s EXP gain is inconsistent with adventuring “test” versus the actual amount gained at the hero’s return
  • Using the ESC menu during a competition can cause weird game states to occur
  • Interacting with a vendor’s shop UI before their speech bubble appears can softlock the UI
  • Submitting a competition potion with a trait bonus that puts the value of the potion over the competitor’s goes into the card game instead of auto-winning


Love,
Voracious Games