0.9.7.95 Update
Attention soldiers,
we're going to update the game today, expect server downtime between 12:00 - 15:00 CEST.
0.9.7.95 Changelog
Game
Multiplayer
Modding
we're going to update the game today, expect server downtime between 12:00 - 15:00 CEST.
0.9.7.95 Changelog
Game
- Changed: Player in building mode can no longer delete static guns with others players in them
- Changed: Refund value from deleted compositions in Free Roam Building was changed to 100%
- Fixed: Misaligned board at Chotain's millitary base vehicle depot
- Fixed: Possibility to switch to sea level placement
- Fixed: Moving a weapon from one inventory slot to other causes it to be dropped and bugged
- Fixed: Sprint impossible while weapon is raised
- Fixed: Procedural animations would fail on change of model mesh, for example destruction of radio tower
- Fixed: Teleporting of vehicles was stretching particle effects, now properly resets velocity
- Fixed: UserActions weren't properly initialized in Vehicle depots
- Fixed: Handle case where mesh object is changed with ProcAnimComponent
- Fixed: A dangling pointer, automatically reacts to a PhysicsComponent change etc.
Multiplayer
- Added: Replication statistics available to user code (including scripts)
- Fixed: RplSession script callbacks were sometimes invoked too many times (beginning) or not at all (ending)
- Fixed: Possible network stall when encoding limits are hit
Modding
- Fixed: Create default export profile in the addon of given model