Update 0.9.8.73

Attention soldiers, you will find the changelog below.
0.9.8.73 Changelog
Game
- Added: It's now possible to set the Z-offset of the turret sidesteps ray trace for each turret compartment
- Fixed: Entering a turret while moving displaces the character from it
- Fixed: Animation of the bipod not playing during weapon inspection reload
- Fixed: No longer possible to manipulate with supplies or start build mode using a destroyed supply truck
- Fixed: OwnerOnly and NoOwner properties should no longer incorrectly attempt to read their value from the baseline
- Fixed: Mines are now not allowed to be dropped while being placed.
- Fixed: Group menu selection doesn't change when a player respawns
- Fixed: Seize and Defend tasks were not working due to a faulty trigger
- Fixed: Download manager version displaying
- Fixed: Rivers flow map
- Fixed: A case where MovementSwayAimModifier would not update because of premature caching and validation of unused variable
Workbench
- Added: World Editor - Menu actions for prefab inheritance moved under the generic "Inherit" interface of every resource browser
Stability
- Fixed: UI - Image set loading crash fix
Server Hosting
- Added: Server config param crossPlatform
- Changed: Renamed config params:
gameHostBindAddress to bindAddress
gameHostBindPort to bindPort
gameHostRegisterBindAddress to publicAddress
gameHostRegisterPort to publicPort
playerCountLimit to maxPlayers
supportedGameClientTypes to supportedPlatforms adminPassword to passwordAdmin (and moved into game object - same as password) - Changed: Default values to true for params:
visible battlEye lobbyPlayerSynchronise - Changed: Order of IP Addresses and Ports in Server hosting UI