1. Primitive Society Simulator
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  3. [Beta Branch]0.3.0_702.1810

[Beta Branch]0.3.0_702.1810

[h2]‌New Feature:[/h2]
  • [p]‌Quick Auto Combat‌ - Use this feature when late-game raid become overwhelming, with cumbersome troop maneuvers and lag.[/p]
  • [p]‌Corpse BurningNo longer consumes grass - Cremation begins immediately after placement. Significantly reduces burning time.
    My own test result: 203 enemy corpses with 81 colonists now take 2.5 days.[/p]
[h2]‌Bug Fixes:‌[/h2]
  • [p]Quan Rong faction's map icon turns yellow after being attacked (originally purple).[/p]
  • [p]Hunting parties fail to enter the home map after continuous hunts.[/p]
  • [p]Guard standing models require assigned orientations.[/p]
  • [p]Masterwork/Excellent quality icons missing in resource lists.[/p]
  • [p]‌Removed wooden walls‌ (less durable than earthen walls; stone walls forthcoming).[/p]
  • [p]Sorting function inactive in butchering interface.[/p]
  • [p]Butchering interface displays incorrect styling.[/p]
  • [p]Text error in Animal Companion/Butchering UI: Elephant’s Travel Ability mislabeled as "Watering".[/p]