Response: Support & Criticism for the New Version
[p]Recently, some friends who preferred the previous version have contributed to an increase in lower ratings.[/p][p][/p][p]I too enjoyed the relaxed experience of the old version. Unfortunately, its gameplay had reached a developmental dead end.
The art overhaul stems from these reasons:[/p]
Player counts, sales, and reception have surged dramatically these past days. I'm grateful to the team members who persevered. The team has even welcomed new members.[/p][p]We'll press forward—hoping supporters of this vision stay with us.[/p][p][/p][p]P.S. Group marriage remains current. Family trees and kinship systems will reemerge as core mechanics, evolving the game into the era of familial invention.[/p][p]
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The art overhaul stems from these reasons:[/p]
- [p]Aligning with the new thematic direction. Without showcasing the world's brutal competition, gameplay would stagnate. My focus is societal evolution—remaining a casual builder contradicts this vision.[/p]
- [p]Previous art, while detailed, compromised clarity for controls and interactions.[/p]
- [p]It also caused performance issues during late-game scaling.[/p]
- [p]Facial/hair/clothing diversity will return—currently delayed due to workload.[/p]
Player counts, sales, and reception have surged dramatically these past days. I'm grateful to the team members who persevered. The team has even welcomed new members.[/p][p]We'll press forward—hoping supporters of this vision stay with us.[/p][p][/p][p]P.S. Group marriage remains current. Family trees and kinship systems will reemerge as core mechanics, evolving the game into the era of familial invention.[/p][p]
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