[Default] 0.3.0_1003.1334
[h2]Balance:[/h2][p]- Reduced weight of food items: millet, fish, meat, eggs, milk, fish feed, animal fiid [/p][p]- Crops harvested from farmland are now placed directly into the inventory, eliminating the need to pick them up manually.[/p][p]- Reduced stats of wild and traded animals, as well as tiger and elephant attack power [/p][p] Previously overpowered values reduced demand for technological development.[/p][p] Their base attributes were already strong and grew too quickly, causing balance issues [/p][p][/p][h2]Bugs:[/h2][p]- Multiple villagers harvesting from the same crop simultaneously [/p][p]- In the butchering ux, sheep lack wool yield value[/p]