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Demo Patch,Strange polygons on the screen, Ultra-wide screen adaptation

First of all, thank you all for your help. As a small team, and a game like this, requires extensive testing to discover various issues. So all your feedback and criticism have definitely played a significant role! Don't worry about my mental state, I can handle it. Keep showcasing your skills in the wilderness!

2023.6.22.1053
  • Attempted to fix strange polygons on the screen (this issue only affects the English version).
  • Tried to fix the issue where the technology progress bar gets stuck,

if you encounter those issues again, please let me know.

2023.6.21.23
Bug fixes:
  • Ultra-wide screen adaptation
  • Adjusted the selection box for buildings, it should feel more comfortable now as the selection box perfectly corresponds to the collision area on click.


2023.6.21
Optimizations:
  • Dedicated storage facilities (such as weapon racks) with the same priority will now sort items from storage accordingly.
  • Rearranged the layout of tutorial.
  • If the save file path space is not sufficient, you will be prompted to free up space.


Bug fixes:
  • Child picking flowers on a high platform could cause the game to freeze.
  • Fence material error.
  • Young animals that are not gentle enough won't go berserk on the first day they are brought back to the enclosure.
  • Save files with formatting errors could cause initialization failure on the title screen.


2023.6.21
Tutorial could cause errors when loading a save file.

2023.6.20
New tutorial and interaction improvements:
  • Added operation guides for building a campfire, constructing a crafting table, crafting tools, storing food, building shed, making beds, and creating inventions.
  • Adjusted the click range for locusts.
  • Doctor's priority shifted higher than sleeping .


Bug fixes:
  • Dire wolf won't continue attacking after killing someone.
  • English feedback questionnaire now directly redirects to Discord.
  • Herbs team numbers were not incrementing, always showing 0.
  • Players were able to make the traders of other tribes return their equipment, causing errors.
  • Clothing taken from or placed on a clothing rack would have incorrect quantities after loading a saved game.
  • Mining steps in tutorial couldn't be completed.
  • Unable to sell more than one dog.
  • After harvesting crops in a field, loading a save file would cause the crop stakes to not be displayed.
  • Players could make the traders accept apprenticeship, leading to errors.


Many friends have asked about the automatic animal mating. It is being designed and will require some time to implement.