Demo Patch,6.20~7.4
---------- 2023.6.20 ----------
New tutorial and interaction improvements:
Added operation guides for building a campfire, constructing a crafting table, crafting tools, storing food, building shed, making beds, and creating inventions.
Adjusted the click range for locusts.
Doctor's priority shifted higher than sleeping .
Bug fixes:
Dire wolf won't continue attacking after killing someone.
English feedback questionnaire now directly redirects to Discord.
Herbs team numbers were not incrementing, always showing 0.
Players were able to make the traders of other tribes return their equipment, causing errors.
Clothing taken from or placed on a clothing rack would have incorrect quantities after loading a saved game.
Mining steps in tutorial couldn't be completed.
Unable to sell more than one dog.
After harvesting crops in a field, loading a save file would cause the crop stakes to not be displayed.
Players could make the traders accept apprenticeship, leading to errors.
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.
.
---------- 2023.6.21 ----------
Optimizations:
Dedicated storage facilities (such as weapon racks) with the same priority will now sort items from storage accordingly.
Rearranged the layout of the new player guide in the top left corner.
If the save file path space is not sufficient, you will be prompted to free up space (please clean up your system drive, we kindly request your cooperation).
Bug fixes:
New player guide could cause errors when loading a save file.
Child picking flowers on a high platform could cause the game to freeze.
Fence material error.
Young animals that are not gentle enough won't go berserk on the first day they are brought back to the enclosure.
Save files with formatting errors could cause initialization failure on the title screen.
2023.6.21.23
Bug fixes:
Ultra-wide screen adaptation
Adjusted the selection box for buildings, it should feel more comfortable now as the selection box perfectly corresponds to the collision area on click.
2023.6.22.1053
(0.4.0.6.22.1053)(english version demo)
try to fix strange polygons in English version
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---------- 2023.6.23 ----------
Update Log (0.4.0.623.1748)
New Features:
Buildings in the list now have icons.
Right-clicking any bed allows characters to choose their own bed to sleep in.
When there are not enough seats at the altar for a ceremony, participants will sit at random positions on the altar instead of the highest point.
Bug Fixes:
Fixed issues with reading files in the English version that caused number errors and various display issues.
Fixed bugs related to dismantling the pyre during corpse burning.
Fixed the issue where health bars on repaired buildings would not disappear.
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.
.
---------- 2023.6.24 ----------
Update Log (0.4.0.624.1203)
New Features:
Trading now affects relationship. Every 500 value traded increases relationship by 1.
Trade interface displays the value and relationship gained/lost from the trade. It also shows the value of gifts given and the corresponding relationship increase.
Bugs Fixed:
Unable to hunt for young animals.
Item quantities and animal pen food are not displayed.
Stone tablets and story points on platforms are not properly connected;
.
.
.
.
Update Log (0.4.0.624.1805)
Optimizations:
Modified the spawning mechanism for wild chicken and wild sheep herds. After the spawning interval, the population will be replenished to the desired number (previously, it was required to be below the "4 herds" to replenish).
Bugs Fixed:
Error when demolishing certain buildings, such as farms.
If an animal companion dies in the beast hunting map and the game is loaded, the character will attempt to retrieve meat and get stuck in the corner of the map.
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.
.
---------- 2023.6.26 ----------
Update Log (0.4.0.626.1740)
Optimizations:
Added a confirmation popup when giving gifts to prevent accidental clicks.
Added pairing icons on animal portraits in the trade interface to indicate which animals are paired.
Bugs Fixed:
Error when generating random names for new games.
In the English version, some objectives in the tutorial cannot be completed.
Bodies of deceased characters and animal companions in the beast hunting map do not disappear.
Animal companions do not return after their owner dies in the beast hunting map.
Text error in the tutorial combat task.
.
.
.
---------- 2023.6.27 ----------
Update Log (0.4.0.627.1724)
Optimizations:
Added a scroll bar to the story point interface.
beasts crazy can trigger tutorial combat tasks now.
Extended the duration of green text prompts at the top of the screen.
Bugs Fixed:
Inability to construct various earth buildings.
Error when purchasing animals.
Corrected English descriptions related to ancestral will in medicine.
Characters will no longer complain about lacking tools and refuse to gather resources that are collectible but have lower priority.
BigDove — 2023/06/29 19:03
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.
.
---------- 2023.6.28 ----------
Changelog (0.4.0.628)
Bug Fixes:
In the quest "Distant Friends," tribes that are respected but not considered friendly are now correctly counted.
Animals that reach the age threshold are not immediately evaluated for automatic slaughter.
Completing the Invader quest does not count towards the completion counter.
Resources that no longer need to be gathered are still being collected.
When a spouse of a person dies and there is a bed, loading the game results in an error.
Demolishing an unfinished building and then canceling it causes the building to be completed.
The English name of the fishing bone script is incorrect.
.
.
.
---------- 2023.6.29 ----------
Changelog (0.4.0.629.1737)
Optimizations:
The quest to construct an altar is now triggered after unlocking the Soil technology.
The lobster trap interface now indicates how many fish food should be placed at once.
Fishermen will continue fishing until their inventory is full before depositing the fish.
Bug Fixes:
Plows didn't consume durability.
Cancelling the construction of dirt blocks, walls, and other buildings no longer causes errors. Completing the construction also no longer results in errors.
Some dirt blocks and walls were unable to be completed and may require re-planning.
Excessive unnecessary information about people's meals was causing bloated save files.
The selection box for stone tablets displayed deprecated description information.
The model for fish was missing from the beaks of fishing birds when they caught fish.
Fishing birds can only catch one fish at a time.
During a ceremony, if someone takes all the selected cheese and someone else doesn't take any, the person who didn't take any won't eat and their mood won't increase.
BigDove — 2023/06/30 15:09
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.
.
---------- 2023.6.29 ----------
Update Log (0.4.0.630.1324)
Difficulty Option: Changed the number of "days" for animals to starve to the "speed"
(If you have previously modified the number of days, please check if you need to make changes. Now, a higher set means faster starving and higher difficulty)
Bug Fixes:
Hunters, traders not gaining attributes from eating when they out the tribe
Potential error when interrupting the feeding of animal companions
Feeding animal companions only takes 1 food instead of 10
Text display error in the fish pond interface
Repeatedly getting up from bed
English save files unable to load due to missing name
Multiple selection for demolishing buildings + immediate demolition causing UI display error
BigDove — 今天18:24
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.
.
---------- 2023.7.3 ----------
Update Log (0.4.0.703.1716)
Bug Fixes:
Fixed potential errors with pairing.
Feeding animal companions from old saves not being read, which could cause errors.
Possible error when triggering a trade caravan.
Error when demolishing multiple selected buildings.
Text error in English tutorial for building a bed in a large thatched shed.
Adjusted interface display order to prevent overlap of the demand interface and tutorial in the top-left corner.
Possible error when right-clicking to command someone to burn a corpse under certain conditions.
.
.
.
---------- 2023.7.4 ----------
Update Log (0.4.0.704.1749)
New Features:
Implemented a new error pop-up window within the game, which is less disruptive to gameplay as some errors can be continued with.
Optimized the settings interface, allowing for proper resolution modification even in unusual resolutions.
Removed the ability to freely resize windows.
Bug Fixes:
Fixed an issue where mounted movement could get stuck indefinitely if the starting point was too close to the destination.
(This caused situations where elephants would get stuck in close proximity while watering)
New tutorial and interaction improvements:
Added operation guides for building a campfire, constructing a crafting table, crafting tools, storing food, building shed, making beds, and creating inventions.
Adjusted the click range for locusts.
Doctor's priority shifted higher than sleeping .
Bug fixes:
Dire wolf won't continue attacking after killing someone.
English feedback questionnaire now directly redirects to Discord.
Herbs team numbers were not incrementing, always showing 0.
Players were able to make the traders of other tribes return their equipment, causing errors.
Clothing taken from or placed on a clothing rack would have incorrect quantities after loading a saved game.
Mining steps in tutorial couldn't be completed.
Unable to sell more than one dog.
After harvesting crops in a field, loading a save file would cause the crop stakes to not be displayed.
Players could make the traders accept apprenticeship, leading to errors.
.
.
.
---------- 2023.6.21 ----------
Optimizations:
Dedicated storage facilities (such as weapon racks) with the same priority will now sort items from storage accordingly.
Rearranged the layout of the new player guide in the top left corner.
If the save file path space is not sufficient, you will be prompted to free up space (please clean up your system drive, we kindly request your cooperation).
Bug fixes:
New player guide could cause errors when loading a save file.
Child picking flowers on a high platform could cause the game to freeze.
Fence material error.
Young animals that are not gentle enough won't go berserk on the first day they are brought back to the enclosure.
Save files with formatting errors could cause initialization failure on the title screen.
2023.6.21.23
Bug fixes:
Ultra-wide screen adaptation
Adjusted the selection box for buildings, it should feel more comfortable now as the selection box perfectly corresponds to the collision area on click.
2023.6.22.1053
(0.4.0.6.22.1053)(english version demo)
try to fix strange polygons in English version
.
.
.
---------- 2023.6.23 ----------
Update Log (0.4.0.623.1748)
New Features:
Buildings in the list now have icons.
Right-clicking any bed allows characters to choose their own bed to sleep in.
When there are not enough seats at the altar for a ceremony, participants will sit at random positions on the altar instead of the highest point.
Bug Fixes:
Fixed issues with reading files in the English version that caused number errors and various display issues.
Fixed bugs related to dismantling the pyre during corpse burning.
Fixed the issue where health bars on repaired buildings would not disappear.
.
.
.
.
---------- 2023.6.24 ----------
Update Log (0.4.0.624.1203)
New Features:
Trading now affects relationship. Every 500 value traded increases relationship by 1.
Trade interface displays the value and relationship gained/lost from the trade. It also shows the value of gifts given and the corresponding relationship increase.
Bugs Fixed:
Unable to hunt for young animals.
Item quantities and animal pen food are not displayed.
Stone tablets and story points on platforms are not properly connected;
.
.
.
.
Update Log (0.4.0.624.1805)
Optimizations:
Modified the spawning mechanism for wild chicken and wild sheep herds. After the spawning interval, the population will be replenished to the desired number (previously, it was required to be below the "4 herds" to replenish).
Bugs Fixed:
Error when demolishing certain buildings, such as farms.
If an animal companion dies in the beast hunting map and the game is loaded, the character will attempt to retrieve meat and get stuck in the corner of the map.
.
.
.
---------- 2023.6.26 ----------
Update Log (0.4.0.626.1740)
Optimizations:
Added a confirmation popup when giving gifts to prevent accidental clicks.
Added pairing icons on animal portraits in the trade interface to indicate which animals are paired.
Bugs Fixed:
Error when generating random names for new games.
In the English version, some objectives in the tutorial cannot be completed.
Bodies of deceased characters and animal companions in the beast hunting map do not disappear.
Animal companions do not return after their owner dies in the beast hunting map.
Text error in the tutorial combat task.
.
.
.
---------- 2023.6.27 ----------
Update Log (0.4.0.627.1724)
Optimizations:
Added a scroll bar to the story point interface.
beasts crazy can trigger tutorial combat tasks now.
Extended the duration of green text prompts at the top of the screen.
Bugs Fixed:
Inability to construct various earth buildings.
Error when purchasing animals.
Corrected English descriptions related to ancestral will in medicine.
Characters will no longer complain about lacking tools and refuse to gather resources that are collectible but have lower priority.
BigDove — 2023/06/29 19:03
.
.
.
---------- 2023.6.28 ----------
Changelog (0.4.0.628)
Bug Fixes:
In the quest "Distant Friends," tribes that are respected but not considered friendly are now correctly counted.
Animals that reach the age threshold are not immediately evaluated for automatic slaughter.
Completing the Invader quest does not count towards the completion counter.
Resources that no longer need to be gathered are still being collected.
When a spouse of a person dies and there is a bed, loading the game results in an error.
Demolishing an unfinished building and then canceling it causes the building to be completed.
The English name of the fishing bone script is incorrect.
.
.
.
---------- 2023.6.29 ----------
Changelog (0.4.0.629.1737)
Optimizations:
The quest to construct an altar is now triggered after unlocking the Soil technology.
The lobster trap interface now indicates how many fish food should be placed at once.
Fishermen will continue fishing until their inventory is full before depositing the fish.
Bug Fixes:
Plows didn't consume durability.
Cancelling the construction of dirt blocks, walls, and other buildings no longer causes errors. Completing the construction also no longer results in errors.
Some dirt blocks and walls were unable to be completed and may require re-planning.
Excessive unnecessary information about people's meals was causing bloated save files.
The selection box for stone tablets displayed deprecated description information.
The model for fish was missing from the beaks of fishing birds when they caught fish.
Fishing birds can only catch one fish at a time.
During a ceremony, if someone takes all the selected cheese and someone else doesn't take any, the person who didn't take any won't eat and their mood won't increase.
BigDove — 2023/06/30 15:09
.
.
.
---------- 2023.6.29 ----------
Update Log (0.4.0.630.1324)
Difficulty Option: Changed the number of "days" for animals to starve to the "speed"
(If you have previously modified the number of days, please check if you need to make changes. Now, a higher set means faster starving and higher difficulty)
Bug Fixes:
Hunters, traders not gaining attributes from eating when they out the tribe
Potential error when interrupting the feeding of animal companions
Feeding animal companions only takes 1 food instead of 10
Text display error in the fish pond interface
Repeatedly getting up from bed
English save files unable to load due to missing name
Multiple selection for demolishing buildings + immediate demolition causing UI display error
BigDove — 今天18:24
.
.
.
---------- 2023.7.3 ----------
Update Log (0.4.0.703.1716)
Bug Fixes:
Fixed potential errors with pairing.
Feeding animal companions from old saves not being read, which could cause errors.
Possible error when triggering a trade caravan.
Error when demolishing multiple selected buildings.
Text error in English tutorial for building a bed in a large thatched shed.
Adjusted interface display order to prevent overlap of the demand interface and tutorial in the top-left corner.
Possible error when right-clicking to command someone to burn a corpse under certain conditions.
.
.
.
---------- 2023.7.4 ----------
Update Log (0.4.0.704.1749)
New Features:
Implemented a new error pop-up window within the game, which is less disruptive to gameplay as some errors can be continued with.
Optimized the settings interface, allowing for proper resolution modification even in unusual resolutions.
Removed the ability to freely resize windows.
Bug Fixes:
Fixed an issue where mounted movement could get stuck indefinitely if the starting point was too close to the destination.
(This caused situations where elephants would get stuck in close proximity while watering)