1. Primitive Society Simulator
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  3. Update 0.5.0_202.1152

Update 0.5.0_202.1152

[h3]Optimizations:[/h3]

  • Fish ponds can now generate shrimp holes inside them after filling them with fish food.

  • Added tutorials for "double-click selection" and "hiding roofs" in the first tutorial section.
  • Values in the details description of knowledge bonuses are no longer related to mood, and these bonus values will not exceed their limits.
  • Adjusted the layout of the workbench interface.
  • During ceremonies, if only the host is selected without choosing others, the ceremony cannot be held.
  • If the version numbers of the save file and the game don't match in the first two digits, it will prompt that the save file is too old.
  • Optimized the selection range for sheds.
  • After invaders build an outpost, they will automatically close the city gates.
  • When moving a building, the original structure no longer occupies space, allowing planning to overlap with the original building.

[h3]Bug Fixes:[/h3]
  • Building a city gate on invaders' walls would directly demolish the invaders' walls.
  • Fixed errors in weapon description updates.
  • Fixed errors with radio buttons on the title screen.
  • When trading with a caravan without opening the world map first, it would result in an error after completing the trade.
  • Using Shift for multi-selecting buildings would hide the selection box of the previous building.
  • Pharmacy benches will now lose durability when it rains, even without a roof.
  • Sheds in the "under construction" state can now be selected along with the items beneath them.
  • Fixed errors when bulk-canceling movements.


-YHS Mr. Octopus