UPDATE 0.1.0_302.1353、0.1.0_302.1724
[h2]Log (0.1.0_302.1724)[/h2]
[h3]Optimization[/h3]
[h3]Bug Fixes[/h3]
[h2]Log (0.1.0_302.1353)[/h2]
[h3]Balance[/h3]
[h3]Optimization[/h3]
[h3]Bug Fixes[/h3]
[h3]Translation[/h3]
-BigDove
[h3]Optimization[/h3]
- Removed the instruction that vertical synchronization and frame rate options require a restart (actually not necessary)
- Improved the accuracy of the description for vertical synchronization and frame rate options
- Removed crabs, honey, frogs, linen clothes, and flax
- Optimized the experience of using trailers and planks manually and automatically in various scenarios
[h3]Bug Fixes[/h3]
- Two corners of the rectangular range of story points cannot place stone tablet
- Placing buildings at midnight may cause errors
[h2]Log (0.1.0_302.1353)[/h2]
[h3]Balance[/h3]
- Weakened the attributes and knowledge of immigrants.
- People who are injured but have health points higher than the downed threshold can now also be commanded.
[h3]Optimization[/h3]
- Reduced the priority of repairing buildings.
- Adjusted the range of story points to 7x7.
[h3]Bug Fixes[/h3]
- Collectable resources may spawn suspended in the air or grow in the water.
- Moving workshop-type buildings may cause errors.
- Selecting non-human objects and then instructing them to play the drum may cause errors.
- When stairs change from stone or soil material to wooden stairs, the building range judgment is incorrect.
[h3]Translation[/h3]
- Portuguese text error "No storage area".
- Portuguese text error "{0} drums beaten".
-BigDove