UPDATE 0.2.0_425.1245
Notice: Those with this icon :check_mark: are inspired by the players’ feedback. Thank you so much again.
[h2]Battle operation modification[/h2]
[h2]Optimizations:[/h2]
[h3]UI Optimizations[/h3]
[h3]Bug Fixes[/h3]
[h2]Battle operation modification[/h2]
- Add combat orders: garrison/pursuit.
:check_mark: Animal companions don't have to go up there to die. - Right click directly to move.
[h2]Optimizations:[/h2]
- Trade, where you need to do your own elementary school math, shows the difference in price.
- :check_mark: Health bar in combat become smaller.
[h3]UI Optimizations[/h3]
- The resource bar at the top, the list of materials, is now to the far right
- :check_mark: Armors on the ground are larger.
- Text redundancy at story points, streamlined a bit
- Workbench production list style modification
- Unavailable buttons with text or images on them should be grayed out, otherwise the feedback is too unrecognizable
[h3]Bug Fixes[/h3]
- :check_mark: It says "hang out" for the car and the pills.
- :check_mark: A starving wolf with a full blood bar.