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  3. UPDATE 0.2.0_425.1245

UPDATE 0.2.0_425.1245

Notice: Those with this icon :check_mark: are inspired by the players’ feedback. Thank you so much again.

[h2]Battle operation modification[/h2]
  • Add combat orders: garrison/pursuit.
    :check_mark: Animal companions don't have to go up there to die.
  • Right click directly to move.

[h2]Optimizations:[/h2]
  • Trade, where you need to do your own elementary school math, shows the difference in price.
  • :check_mark: Health bar in combat become smaller.

[h3]UI Optimizations[/h3]
  • The resource bar at the top, the list of materials, is now to the far right
  • :check_mark: Armors on the ground are larger.
  • Text redundancy at story points, streamlined a bit
  • Workbench production list style modification
  • Unavailable buttons with text or images on them should be grayed out, otherwise the feedback is too unrecognizable


[h3]Bug Fixes[/h3]
  • :check_mark: It says "hang out" for the car and the pills.
  • :check_mark: A starving wolf with a full blood bar.
-YSH Mr. Octopus