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UPDATE 0.2.0_717.1509

Notice: Those with this icon :check_mark: are inspired by the players’ feedback. Thank you so much again.

[h3]Immigration[/h3]
  • Altars now attract immigrants. The higher the prestige. The more immigrants come each year.
    Need to increase the prestige of the altar with stone statues, decorative walls, etc.
  • In the crafting table, stones can be cut into stone bricks and wood can be made into planks. Currently it is used for making floors and decorative walls.
  • The immigration function in the game options is hidden for now.

[h3]Tutorial[/h3]
  • Updated the last tutorial, it was a bit confusing and sometimes being impossible to finish.

[h3]Interaction optimizations[/h3]
  • :check_mark: Reactions to enemy encounters in unenlisted state, reactions are now optional:
    Counterattack: if you are attacked by an enemy, you will be immediately enlisted.
    Ignore: Ignore the enemy attack and do whatever you need to do.

[h3]Bugfixes[/h3]
  • :check_mark: Tribesman fell down with serious injuries, teleported to the edge of the map after being rescued and got stuck and couldn't get back in
  • :check_mark: After selling an animal, the top left corner indicates that there is no animal bar, but the animal is no longer your own.
  • :check_mark: When the resolution in the system settings is smaller than the maximum resolution supported by the screen, resetting the resolution setting will cause UI scaling adaptation problems.
  • Carcass Burning Jams
  • :check_mark: Stuck at the edge of the map coming back from a hunt
  • :check_mark: You would run out of food as soon as you leave the house.
-YSH Mr. Octopus