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Wandering Sword - Introducing The Main Characters!

Greetings Swordsmen!

In this post, we would like to introduce you to the main characters from Wandering Sword, each with their own unique personalities, backgrounds, and martial arts abilities. Prepare to embark on an unforgettable journey alongside these captivating characters and witness their stories unfold!

[h2]Yuwen Yi[/h2]


First up is Yuwen Yi, our optimistic, cheerful, and righteous protagonist, reminiscent of the legendary Guo Jing from Jinyong’s epic novel - Legends of the Condor Heroes. Hailing from Liao City in the Outer Lands, Yuwen Yi has always been known for his unwavering moral compass. Tragedy struck when he and his friends were poisoned during a battle between rival sects. Only Yuwen Yi survived, thanks to the timely intervention of Master Qingxu, the leader of Wudang Sect.

Determined to protect the ones he loves, Yuwen Yi's story revolves around his transformation from an ordinary peasant to a skilled Wuxia master. With multiple endings to discover, such as exploring the world alongside your trusted companions, facing epic battles together, or ascending to lead the prestigious Wudang Sect, every choice you make will shape Yuwen's story. As the only playable character capable of mastering all weapons, the possibilities are endless and the excitement never ends. Experience the thrill of forging your own destiny in Wandering Sword as you guide Yuwen Yi on his journey!

[h2]Jiang Yinfeng[/h2]


Next we have Master Jiang Yinfeng, a complex man who carries a strong sense of justice who plays a supporting role in the game. As the direct lineal disciple of Wudang's late sect leader, Master Jiang was once a revered figure in the martial arts world. However, due to some unknown reasons, he mysteriously left the sect, choosing a life of seclusion with his daughter, Jiang Xiaotong.

Master Jiang is a master swordsman, and his years of intense training show in his swift and elegant moves. As you progress through the game, you'll peel back the layers of his intriguing backstory, uncovering the reasons behind his departure.

[h2]Girl in Red[/h2]


Meet the Girl in Red, whose background is shrouded in mystery. Hailing from the elusive Xuanhuo Cult, her true identity remains unknown. She is a formidable force on the battlefield, and wields her sabre with unrivaled skill and precision, using it to deliver devastating blows to her enemies in battle. As you progress through the game, you'll piece together the puzzle of her origins and discover her true motivations.

[h2]Mowen[/h2]


Mowen, a senior disciple of the "Mo" generation of Wudang Sect, is an indispensable ally. Raised by Wudang Sect’s leader Master Qingxu, Mowen is well-versed in martial arts and literature, making him both a skilled and wise companion. His calm demeanor and insightful observations provide guidance to those around him.

Mowen's unwavering dedication to his disciples and strong martial arts skills will make him a favorite among players. As you delve deeper into his background, you'll learn about the personal sacrifices he has made to uphold his principles.

[h2]Ouyang Xue[/h2]


Last but not least is Ouyang Xue, a kind and gentle young lady who captivates with her grace and poise, and is reminiscent of the enigmatic Xiaolongnü from Legends of the Condor Heroes. Although her delicate demeanor and preference for peace might suggest otherwise, she's a force to be reckoned with on the battlefield due to her exceptional swordplay.

As you unravel Ouyang Xue's backstory, you'll discover her motivations and the challenges she faces in her life. The intricate layers of her character make her a fascinating companion throughout the game, and her martial arts prowess makes her an invaluable teammate.

Throughout your journey in Wandering Sword, you'll have the opportunity to uncover each character's unique backstory and motivation. Help them master their techniques to better face the game's powerful adversaries. But the adventure doesn't stop with just these characters! You'll also encounter a colorful cast of recruitable characters, each with their martial arts specialty, adding richness and depth to the world of Wandering Sword.

We're eager to share the incredible stories of these characters with you and hope you're just as excited to meet them. Thank you for your support, and we can't wait for you to immerse yourself in the enthralling world of Wandering Sword! ⚔️

https://store.steampowered.com/app/1876890/Wandering_Sword/

Last but not the least, be sure to follow our social media accounts to stay up-to-date on all the latest news and announcements. And if you haven't already, add Wandering Sword to your Steam wishlist to be the first to know when the game is released!

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Wandering Sword - Development Progress & Update #1!

Hey Swordsmen, welcome back to the world of Wandering Sword!

Over the past few months, we have received a ton of great feedback and suggestions from all of you. Today, we would like to share some of the development progress and updates we have made with Wandering Sword!

[h2]Controller Support[/h2]

[previewyoutube][/previewyoutube]Testing out our controller configuration!

Controller support was one of the highest requested features that we received when we released our demo in February. Since then, we have been hard at work optimizing the control layout based on your feedback, and we are happy to announce that we have recently completed our initial gamepad configuration!

Our priority is to ensure that you have a satisfying gaming experience, and that starts with providing intuitive control schemes that take full advantage of each gamepad's unique capabilities! And yes, we are including compatibility with popular gamepad options such as Playstation and Xbox controllers, so that you can choose your preferred controllers to use!

[h2]User Interface Improvements[/h2]

We believe that having an easy to use and visually pleasing user interface (UI) is a crucial aspect of game development, as it can greatly enhance your gameplay experience. Therefore, one of our priorities was improving on the feedback that we received from our demo, where some players found the UI colors to be too muted which made the text difficult to read. To address this concern, we decided to conduct a major overhaul and redesign of our UI!

Old User Interface

New User Interface (Work in Progress!)

To make our new UI more visually appealing and easy to navigate, we paid attention to every detail in the design process, from selecting new color palettes to rethinking the placement of icons and text boxes. As a result, our new UI has more vibrant colors which helps to give contrast to the text and improves readability. This is still a work in progress and we would love to hear your thoughts on our new UI, so please do share your feedback in the comments below!

[h2]Addition of New Storyline Endings[/h2]

Where will your choices in Wandering Sword take you?

One of our primary goals in developing Wandering Sword’s story was to provide a unique experience with each playthrough. As such, we have added more endings to our main storyline, providing players with even more paths to explore and outcomes to uncover! We want players to feel as though their choices in the game have real consequences, and that they can alter the outcome of the story. These new endings will not only enhance the replayability of the game, but they also add depth and complexity to the overall narrative.

In addition, we are currently working on exclusive side quests for party members, for you to engage with and learn more about their backstories and martial arts journey! We want to avoid having party members feel like generic fighting characters, as our goal is to make each party member feel like a unique character for players to form an emotional connection with as you make your way through the story.

We recently expanded our team to develop these exciting new features and complete the development of Wandering Sword. The team is extremely passionate about the game, and we are always discussing new ways to improve the game to give you a great experience.

Thank you for joining this behind-the-scenes glimpse of Wandering Sword's development journey! Stay tuned for more updates in the coming months and get ready to embark on your epic martial arts adventure across ancient China!

https://store.steampowered.com/app/1876890/Wandering_Sword/

Be sure to follow our social media accounts to stay up-to-date on all the latest news and announcements. And if you haven't already, add Wandering Sword to your Steam wishlist to be the first to know when the game is released!

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Wandering Sword - Join Us At Eastern Game Fest!

Greetings Swordsmen!



We're thrilled to announce that Wandering Sword will be showcased during the upcoming Eastern Game Fest, happening from Apr 12 - 19! Being a game that's deeply rooted in Chinese martial arts, this is a great opportunity for us to showcase the charm and allure of Chinese martial arts games to a wider audience!

Our team has been working tirelessly to meticulously crafting a game that is true to the essence of Chinese martial arts and swordplay. Wandering Sword takes players on a journey through a rich and vibrant world, filled with unique characters, diverse landscapes, and epic battles. With a focus on hybrid combat mechanics and a captivating storyline, we strive to provide an experience that is both authentic and immersive.

Be sure to follow our social media accounts to stay up-to-date on all the latest news and announcements. And if you haven't already, add Wandering Sword to your Steam wishlist to be the first to know when the game is released!

https://store.steampowered.com/app/1876890/Wandering_Sword/

We hope you're as excited about Wandering Sword as we are, and we can't wait to share more about the game in the coming months. Stay tuned for more updates, and get ready to embark on an epic adventure through ancient China!

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You can see more amazing games here: https://store.steampowered.com/sale/easterngamesfest

Our Inspirations Behind Wandering Sword!

Greetings Swordsmen!

In this post, we would like to share with you how Wandering Sword - a wuxia based RPG that we've been pouring our hearts and souls into for the past 3 years - came about.

“Wuxia” (Chinese characters)

For those who may not be familiar, the word 'wuxia' is actually 2 characters in Chinese. 'Wu' means martial arts, and 'Xia' means chivalry. Put together, it means using martial arts to perform acts of chivalries to protect the weak.

Wuxia games: Heroes of Jin Yong (left), Xiao Ao Jiang Hu (right)

Our love for wuxia stories began decades ago, when we first played iconic wuxia games like Heroes of Jin Yong and Xiao Ao Jiang Hu. We were instantly hooked, and spent countless hours immersed in these captivating worlds filled with martial arts, romance, and honor.

Decades later, when we set out to develop our own game, we knew without a doubt that it had to be a wuxia game. It was our desire to bring back the magic of these beloved games into the world, and create a game that would transport players into a world of martial arts and adventure.



With this in mind, we set out to create Wandering Sword - a game that would pay tribute to the legendary writer Jin Yong and his iconic wuxia novels. We wanted to capture the essence of what made these stories so captivating, while also offering a fresh take on the genre.

To achieve this, we spent countless hours brainstorming, researching, and prototyping. We looked at other successful wuxia games and drew inspiration from their mechanics, storytelling, and art styles. But we also wanted to add our own unique twist to the formula.



One of the things that sets Wandering Sword apart from other wuxia games is its pixel art style. While many modern games strive for hyper-realistic graphics, we felt that the pixel art style was the perfect fit for our game. It reminded us of the classic games we loved so much, and it allowed us to create a vibrant and colorful world that was filled with character and personality.



Another key aspect of Wandering Sword is its combat system. We wanted to create a system that was both engaging and accessible, and that could appeal to both casual and hardcore gamers. After many iterations and prototypes, we finally settled on a hybrid system that combines real-time and turn-based elements. This allows players to choose between strategizing and planning their moves, or a play style that keeps the pace of the game moving.



But Wandering Sword is more than just a game about martial arts and combat. It's also a game about friendship, romance, and honor. In the game, players will meet a wide range of characters, each with their own unique personalities and motivations. Some will become friends, others will become rivals, and some may even become love interests.

Encounter a cast of colorful characters in Wandering Sword!

And of course, no wuxia game would be complete without a gripping story. The story of Wandering Sword follows an ordinary man who is thrust into the world of martial arts and must navigate a treacherous web of alliances, feuds, and betrayals. Along the way, he will encounter a cast of colorful characters, each with their own motivations and secrets. The story follows a typical Jin Yong'ish formula, but we've added our own twists and surprises along the way.

Our goal with Wandering Sword is to create a game that captures the spirit and essence of wuxia, while also offering a fresh take on the genre. We want to transport players into a world filled with adventure, mystery, and romance, and give them the chance to become a martial arts legend.



We're incredibly excited to share Wandering Sword with you, and we can't wait for you
to experience everything the game has to offer. From the sprawling landscapes and vibrant characters, to the pulse-pounding combat and gripping storyline, Wandering Sword is a game that we believe will captivate players from beginning to end.

Ultimately, our goal with Wandering Sword is to create a game that is both fun and meaningful. We believe that games can be a powerful tool for storytelling and self-expression, and we want to create a game that inspires players to discover their own inner hero.

We hope you're as excited about Wandering Sword as we are, and we can't wait to share more about the game in the coming months. Stay tuned for more updates, and get ready to embark on an epic adventure through ancient China!

https://store.steampowered.com/app/1876890/Wandering_Sword/

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Wandering Sword - Demo Feedback + Updates Ahead!

Hey Swordsmen!

We hope you have had a thrilling time experiencing the Wandering Sword demo! It has been exciting for us to see so many players immersing themselves in this martial arts adventure. Through this demo, we have received several great feedback and suggestion from the community and we would like to share some updates on the changes we have planned!

(Credit: Ekkaphan Chimpalee / Shutterstock)
[h2]Controller Support[/h2]
We are excited to announce that we are working on adding controller support for Wandering Sword! At this stage, we're evaluating which handles we'll be able to support based on the development pipeline, but rest assured we're doing everything we can to make it happen. As soon as we have more concrete details, we'll let you know. Stay tuned!


[h2]English Localization[/h2]
We've heard your feedback about the English translation in the game, and we acknowledge that there are areas where we can improve. We appreciate all the feedback we've received so far, and we're committed to making the English localization as accurate and enjoyable as possible. Please feel free to share specific examples of areas that you think could be improved, such as places where the translation seems off, it would be invaluable in helping up optimize the quality of the English translation!


[h2]Character Dialogues & Storyline Plot[/h2]
During the demo, there were certain NPC dialogues that were being reused, which led to similar & inaccurate conversations between NPCs of different genders and ages. We have already included plans to address this in future updates. Additionally, we will be improving the character development, shaping and overall story progression to create a more immersive experience for players!

[h2]User Interface (UI) Optimization[/h2]
UI optimization are underway! Some of the things we are working on are shifting the notifications to be less obtrusive, enlarging the texts and making the overall UI more user-friendly and visually appealing!

[h2]Gameplay Mechanics[/h2]
We specifically designed the in-game missions, difficulty level, backpack contents and locations in the demo to ensure a complete and enjoyable gameplay experience for you. With that said, these were temporary adjustments and we will be fine-tuning the overall gameplay mechanics in the official version!

Apart from above, we have received several other feedback as well, including those related to the combat system and meridian system. We are in the midst of prioritizing these feedback based on the current development timeline, and will keep you updated on our progress ahead!

We appreciate your patience and support as we work hard to make Wandering Sword the best it can be. Stay tuned for more updates and be sure to follow us on our social media channels for the latest news. Thank you for playing and for being a part of the Wandering Sword journey!

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