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  3. Progress Report - February 2024

Progress Report - February 2024

As we stride closer to the grand unveiling of Saloon Simulator Prologue, excitement is in the air! Our developers have been tirelessly fine-tuning the mechanics and squashing those pesky bugs. We've been laser-focused on enhancing the demolition and destruction mechanics (watch those stolen wagons go down!),


the unpacking of goods mechanic, and the game's save system. The Prologue, offering more than double the content of the demo version, is now fully playable. We're now dedicated to making it sound and look even better.



Our 3D artists are facing a monumental task – filling Blueberry with objects, furniture, and various bits and pieces. Our town might not be the largest, but we're committed to stuffing it to the brim with content. This enables us to open up previously inaccessible buildings whose interiors were not yet finished.


Are there any fans of beautiful and functional interfaces out there? Yes? Then take a peek at our new status window (the text on the right is, of course, a font test).


"Skills" tab hints at the upcoming character development system in Saloon Simulator. While Saloon Simulator, as the name implies, is a simulator, the perks system won't be as deep as in a hardcore RPG, but it will allow you to influence the game flow, making some actions easier, faster, or more rewarding. For instance, the "Charming Smile" skill will get you bigger tips, while "Nothing Goes to Waste" will let you feed more hungry mouths with the same amount of ingredients.


That's all for this devlog – we just wanted to share where we're at and what's coming up. Remember to join us on Discord to stay in the loop, ask questions, or just share a laugh. We're always here to chat.





Stay tuned for more updates, and until next time
Best regards,

The Saloon Simulator Team.