Spells that you already have won't appear in a shop anymore
Now traders will also buy your tiles, not only sell or exchange them
v1.030 Airdrop nerfed for the greater good
The airdrop spam got a bit nerfed: Every airdrop costs 2 sparks now, but every hero gets extra start sparks (even mages), plus a few more units have "Sparks for kill" feat. So if you don't use airdrop too hard, you are in a plus ːcool_seagullː
x3 and x4 speed settings in the main menu
Boss details are visible on the global map before a battle
Less lives in shops and rewards, if you already have enough
Impatience spell price decreased to 4
A couple of small bugs fixed
v1.020 - BIG balance update!
Attention to people with current saves: Since I'm not a great coder, I couldn't make this update 100% smooth. That means some features will appear right in your current run, and others will be applied only when you finish it. Sorry for that ːhappy_yetiː
In the current run:
Rebalance of EXP, gold, and chests (rewards and prices) to make it enough at the start, but not that abundant in the late-game
Now M and L mission has 1-2 chests (not always 2, as earlier)
More and better choices in shops + Reroll button + Upgrades for 2-3 copies of one unit.