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V0.11.6 - Improvements & Bug Fixes

I've recently gotten around to watching a couple of full streams of the V11 update (including from the amazing Nookrium and RedToxon) and I've learnt a lot about what could be done to improve the early game and tutorialisation. In the coming weeks, I'll be addressing those things whilst working on the next big thing™️ in the background.

  • Fixed changing the window mode using an old settings file breaking the game
  • Allowed swords to be equipped as back accessories
  • Allowed interrupting and taking over any equipment villagers are about to use (like the anvil, tailor table, and bakery oven)
  • Made merchants always bring storage chests if you have not yet unlocked them
  • Fixed interaction indicators overlapping with with the player speaking
  • Fixed fields not showing an interaction hint when not holding a scythe
  • Fixed wrong crafting animation playing if you craft outside of a workspace with a tool equipped
  • Fixed a few button selection issues when it comes to crafting inside a building with a controller
  • Fixed ESC cancelling paths / decorations AND opening settings
  • Fixed building masterpiece signs being talked about wrongly
  • Fixed bubbles in mine preview at night
  • Fixed tool being visible while villager is using the pottery