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Heard of the Story? News

V0.6.14 released - Hard crash

This is a small patch to turn soft crashes into error screens. Before, some of the game would restart in the background when an unexpected bug appeared, and that could have caused some issues. Now when that happens, you will be told straight away that it's advisable to restart. This should happen rarely, but if it does, you'll know about it straight away.

V0.6.13 - Fixed annoying bugs and things

- New adventures will now begin in a small clearing to prevent new players from being overloaded by leaves and trees
- New adventures will no longer occasionally leave behind 'ghost trees' or ghost mushrooms in the pine forest area when you harvest them
- New adventures will have more consistent mountains
- Grass close to the camera will be hidden so you when you look up, it won't obstruct your view
- Improved zoom hint in starting tutorial
- Balanced carpentry ideas (namely tables and fences)

V0.6.12 - Couple of fixes surrounding farming and campfires

- Harvesting fields will now also generate new ideas. For example, there is a small chance that harvesting a flax field will give you the idea for linen. This should help a lot with getting unstuck in progression.
- Fixed some dialogue surrounding constructions of fields, farming, and campfires

V0.6.11 - Improved failed start-up screen

Sometimes a firewall or anti-virus can block the game's start-up and in such case, an almost blank error screen used to show up. This has now been improved so you see a proper explanation of the potential reasons for the failure and suggestions on how to fix it. This was a great idea in someone's recent stream of the game and will hopefully help reduce frustrations of new players.

V0.6.10 - Major bug fix

Some players randomly experienced a lot of (what seemed like) unrelated issues, but were really the cause of the AI server crashing during a late-game out-of-bounds decoration. This would have led to things like your inventory disappearing or not being able to place a house. This patch should fix this crash, and hence at least some of those situations - but hopefully all of them so you no longer see these issue. If you still experience anything like this after this patch, let me know!