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Heard of the Story? News

V0.9.6 - Improvements & Bug fixes

Since it was Easter holidays this week, this is just a small patch focused on quality of life features, improvements, and bug fixes. Next week will be back to full-time production and we hope to finally issue a more interesting patch with storage chests and some other cool things - stay tuned!

  • Changed the path tool to continue after you choose the end point to allow much easier continuous and large placements
  • Your enemies will no longer want to trade with you
  • Windmill blades now no longer all rotate exactly at the same time
  • Added helpful hint at the bottom of the tutorial section of the book
  • Improved loading screen hints so they’re more immersive
  • Fixed clothes sometimes clipping through each other when you are moving
  • Fixed unmineable mountain rock colliders being way too big and confusingly inaccurate (finally)
  • Fixed camera clipping through those rocks
  • Fixed being able to place buildings and decorations on those rocks
  • Fixed a bunch of dialogue related to the construction of buildings (no more “I’m helping build the the Lion’s Tavern”)
  • Fixed torch lights and the night speech bubble colours showing too late
  • Fixed quit button not working in the start-up crash screen
  • Reduced blur effect in conversations so it doesn’t overlap with villagers when they are standing a bit further from you
  • Slightly updated the customisation screen
  • Changed the player expression to be happy :)

V0.9.5 - Improvements & Bug fixes

  • Improved pine trees: they have been re-designed and are now pointier which better reflects their true nature. They are also much more optimised leading to significantly better performance in pine tree forests
  • Added a new RIGHT-CLICK / Q key-binding: can be used to cancel placement of buildings, decorations, paths, and the town center marker. Decorations can now also be picked up using this new binding. Going forwards, this is important as some future decorations will now have uses (such as chests for storage) and require the usual interaction binding
  • You can now sit on any log you place with the standard LEFT-CLICK / SPACE key
  • Updated the look of straw and sheafs
  • You can now use your straw to decorate
  • Fixed being able to contribute an equipped mallet into a workshop
  • Fixed placement of the cattle barn such that it can no longer result in a floating door on hilly terrain
  • Fixed villagers not moving to the right place for conversations
  • Fixed villagers sometimes getting flabbergasted when they fail to move into a tower or their house
  • Fixed villagers sometimes clipping into objects when lying down
  • Changed colour of villager icon backgrounds in the Townsfolk page to improve contrast
  • Increased weight of rock particles
  • Added a small easter egg for Easter :)

V0.9.4 - Lifting the building curse

This is just a quick patch to fix some buildings being cursed and therefore being uncompletable, even if you restarted the game. This issue was also effecting some motivated villagers stopping short of their goal to complete a building.

V0.9.3 - Improvements & Bug fixes

  • Added a see-through effect to leaves for better visibility in forests
  • Added an accessibility option to pause dialogue until you press a button to continue
  • Improved construction process for cattle barn so that buckets can be added separately and the walls make more sense
  • Improved accuracy of hitboxes for pine trees when starting new adventures
  • Changed the time that villagers head to sleep to be later so they spend some time cozily roaming around the village after dusk
  • Reduced brightness of Synthianam flowers and increased ambient light during the night slightly to reduce contrast
  • Reduced time of rock particles laying around, which could have led to confusion with gatherable small rocks
  • Fixed zoom toggle sometimes being glitchy
  • Fixed straw hats (and hats in general) trying to take over the game

V0.9.2 - Hot-fix

Just a very fast hot-fix to address quests not loading correctly. Also features some other minor fixes:
  • Fixed smithy being placeable on too uneven terrain
  • Fixed being able to hold equipped items while petting cows
  • Fixed minor interaction glitches in the start menu