V0.11.16 - Improvements & Bug Fixes
Here comes the first update of the year - hope you've all been enjoying 2026 so far! Just a few small, and some much needed things whilst I work on the bigger things! Also spent a fair bit of time creating some behind-the-scenes robust dialogue testing systems, so should make future bugs in this area less likely too :)
[h2]β€οΈ Relationships[/h2]
[h2]πͺ Seating[/h2]
[h2]πͺ² Other improvements and bug fixes[/h2]
[h2]β€οΈ Relationships[/h2]
- Added visual reaction for villagers responding angrily to insults and bad gifts
- Added sound effect for giving a gift
- Limited relationship changes from insults to once per day
- Fixed gifting menu closing a bit glitchily
- Fixed relationships hearts reaction getting cut off too early
[h2]πͺ Seating[/h2]
- Added sitting hints to help with the placement of chairs, benches, and tables
- Fixed being able to connect benches to tables
- Fixed sitting on wooden benches
[h2]πͺ² Other improvements and bug fixes[/h2]
- Added an icon for the 'throwing snowballs' interest to the journal
- Switched the workshop and tavern prosperity requirements around
- Fixed hint for interacting with fields
- Fixed sleeping screen sometimes getting stuck
- Fixed merchants getting stuck when celebrating new building completions
- Fixed villagers getting stuck in conversation if spoken to after remarking
- Fixed immediately leaving conversation if re-entering dialogue too quickly
- Fixed triggering special action when navigating menus via the controller's left trigger button
- Fixed market stall items showing interaction hints


