Preview Update: Cultural Rituals, Factions, and General Improvements
[p]Hello everyone! It's been a long time since we last met. I'm Developer Quge. It's been three months since the last update. Time flies. Originally, these contents could have been shared with you a long time ago, but during that period, due to the return of the Chinese version of StarCraft II, I was also addicted for quite a while (I'm a newbie and played for the first time), so I fell behind with the update progress. But don't worry, recently I have returned to my work routine, so this system mechanism update is coming soon~ [/p][p]1.8 The most important aspects are the cultural rituals and the imperial factions. They respectively influence the behaviors of the crew members and other creatures, as well as the interactions of various relationships. The game will introduce more gameplay mechanisms. Later, I will also add the storyline of the empire, allowing us to jointly explore this mysterious country that rose from the desolate ocean wasteland... [/p]
Cultural rituals
- [p]Participating in festivals can earn cultural points. [/p]
- [p]If the festival is not held successfully, there will be penalties (such as negative buffs like depressed mood of the crew members) [/p]
- [p]Organizing some events may require the consumption of resources (such as wood) or the sacrifice of livestock, etc. [/p]
- [p]Speech: Leaders can enhance cohesion, boost morale and gain a small amount of cultural points through speeches,
- transforming prisoners into normal people immediately* [/p]
- [p]Wedding: With everyone present as witnesses, it is the occasion where the loving couple officially become husband and wife. [/p]
- [p]Punishment: The punished party loses health points.
- The traitor who is punished will immediately revert to a normal person.* [/p]
- [p]Religion: Missionary work (the speaker expends energy), the audience will enhance their emotions, and the favorability will increase randomly. [/p]
Festival Ceremony
- [p]Agricultural Festival: The crew members will collectively release floating lanterns (flower boats) on the water. They will consume wood and obtain some fruits. [/p]
- [p]Dance Party Festival: Eating, Drinking and Enjoying (Receiving Mood Boost) [/p]
- [p]Research Festival: Crew Members Gain Inspiration or Attribute Enhancements [/p]
- [p]Sacrificial Festival: By punishing animals or crew members. Success leads to a random gain of new crew members, etc. [/p]
- [p]Social festivals: Holding ceremonies requires expenses. Randomly improving relations with other factions [/p]
- [p]Nomadic Festival: Just pet the livestock or pets. You might get a new aquatic animal or pet. [/p]
Factional Camps
- [p]Add the Empire City State of the Fish King [/p]
- [p]NPC economic transactions have been reworked, increasing freedom and playability. [/p]
- [p]Some resources indicate that they are out of stock. [/p]
- [p]The relationships between the different camps will influence each other. [/p]
- [p]Pirates and the empire have an adversarial relationship. Therefore, when one of them improves their relationship, it will inevitably lead to deterioration for the other party. [/p]
- [p]If you become close with the engineers, the other two factions will be wary of you. As a result, the relationship between you and each of them will slightly improve. [/p]
Important Update
- [p]Magong Tree (Revised): Grows more tree roots and has collision obstacles. [/p]
- [p]Mogeng Fruit: Grows on the Mogeng plant. The fruit emits radiation particles. [/p]
- [p]Resin (revised wing structure): In addition, it can be classified together with fluorescent glue, plastic, and rubber; [/p]
- [p]Gum Resin Factory: [/p]
- [p]Varnish (after hydrolysis) \[Electrolytic melting pot] => Crude oil + Fluorescent liquid [/p]
- [p]Honey + Fluorescent Mucus (Synthetic) 【Plastic Printer】 => Shellac [/p]
- [p]Decomposition mechanism: Processing needs to enable the production of multiple products with the corresponding functions. [/p]
- [p]Four Seasons Cooking System [/p]
- [p]Ocean Current Season (Spring): The healthy and nutritious soup is changed to "Asparagus Soup", using bamboo shoots. [/p]
- [p]Summer Season: The "soda water" formula remains the same, but the cooling effect has significantly improved. [/p]
- [p]Moderate Season (Autumn): The "jam" recipe remains the same, but the expiration date has been extended and the properties have been enhanced. [/p]
- [p]Storm Season (Winter): Ice cream is changed to "frozen meat chunks" (ice cubes + meat) [/p]
General Update
- [p]New ice bug hibernation added [/p]
- [p]Added the effect of sea urchin weeds corroding the deck. The deck will flash red after being hit. [/p]
- [p]List of randomly generated names for new crew members [/p]
- [p]New prompt box: Regarding the discharge phenomenon of the electric eel and the jellyfish [/p]
- [p]Added the function of map zooming [/p]
- [p]Added rope sway curve, making the effect more realistic (the sea gull retains the straight line) [/p]
- [p]New recruitment permission addition: Add a button on the left side of the character preview list to indicate whether recruitment permission is open, which will automatically reject new crew members. [/p]
- [p]Added a new option called "Do Not Alert" for fishing, reducing pop-up windows. [/p]
- [p]Added the function of loading archived clips by double-clicking [/p]
- [p]Newly, flowers bloom on the boat during the plum blossom season. [/p]
- [p]New automatic storage mechanism for container component resources: When there is spare capacity, automatically attempt to create sorting tasks (when there are available crew members) [/p]
- [p]Add window resolution options [/p][p][/p]
- [p]Newly added: Fish stranded and injured are flashing. [/p]
- [p]New question mark prompt before capturing a new pet [/p]
- [p]The dynamic changes in the recruitment price for tavern crew members have been added, based on factors such as the number of player crew members and time. [/p]
- [p]New map Easter egg (rare): Four resurrection stone pillars, with the Forgotten Monument in the middle. [/p]
- [p]New "Existence of Resistance Threat" tip: This will be displayed if there are still prisoners or traitors on the fleet. [/p]
- [p]New opening script \[Radiation Crisis]: Players will be provided with abundant resources at the start, and will enter the radiation stage and the ocean current season. Players can quickly tackle the challenging and advanced gameplay (the laboratory function has been changed) [/p]
- [p]Newly added store transaction button - long press to enable continuous transaction function [/p]
- [p]New temperature view: Analyze deck temperature (delete collision view) [/p][p][/p]
- [p]Optimize UI guidance (construction, time scale, resolution pointer offset, skill panel, full moon and meteor shower prompts, other pages of character panel) [/p]
- [p]Optimize task priorities [/p]
- [p]Optimization Task AI: Dynamic Acceleration Detection [/p]
- [p]Optimize wave generation: Waves should not be generated directly on the ship to prevent it from being pushed away by the waves directly. [/p]
- [p]Optimize the conflict issue of visitor background music: mainly the background music of the visitor NPCs conflicts with each other, with the game's background music, and with the login background music. [/p]
- [p]Optimize the observation mode mouse interaction: When the ship moves, there are always recognition errors when clicking the mouse. Select with clear priority order: character → building → ship [/p]
- [p]Optimize the fire extinguishing effect: Change to a blue spray effect [/p]
- [p]Optimize combat and fire-fighting tutorials: Add a mode detection prompt box similar to the one used during harvest. [/p]
- [p]Optimize the screen adaptation of the background image (partial wide resolution may cause black borders at the top and bottom, resulting in incomplete display) [/p]
- [p]Optimize the window for manual layout adjustment: Add auxiliary lines to guide players on what to do [/p]
- [p]Optimize the particle effect of blood stains: When the crew members are on the ship, the blood stains will appear on the ship; when on the ground, they will appear on the ground. [/p]
- [p]Optimize the effect of the resurrection pillar, changing it to release a large number of magic balls (randomly in arcs) [/p]
- [p]Optimize the special effects of the guardian goddess statue [/p]
- [p]Optimizing the dolphin mechanism: After five days, they will lay eggs (marine eggs) and then leave. [/p]
- [p]Optimize the digital display of resources: Change the view to the closest position, and remove the setting for the toggle of resource display quantity. [/p][p][/p]
- [p]Fix the bug where all the island rooms are damaged when loading the game. [/p]
- [p]Fix the bug where the fog that blocks the door during world generation does not disappear [/p]
- [p]Fix the bug where the character's death still triggers the crash reaction. [/p]
- [p]Fix the bug where multiple people can use the wooden figure simultaneously [/p]
- [p]Fix the bug where the rope pirates will fall off the rope when all crew members are on the island (the same applies to sea gulls) [/p]
- [p]Fixing the heating element will not affect the existing bugs. [/p]
- [p]Fix the bug where pausing the tutorial causes the mouse to be hidden and remain locked. [/p]
- [p]Fix the bug where the crew members who catch electric eels cannot attack (including the issue where hermit crabs cannot attack and also reproduce) [/p]
- [p]Fix the bug where the information of the character event is not loaded: When Isabel summons the rain, the tip lacks text. [/p]
- [p]Fix the issue where the resurrection pillar gets damaged automatically after resuming the game. This fix should only apply to the adventure mode. [/p]
- [p]Fixing the doors in the island rooms still often results in them being placed at awkward angles or lacking proper positions. [/p]
- [p]Fix the bug where the old lottery machine failed to display the moth moving. [/p]
- [p]Fix the bug where the fishing fleet mode currently forces attacks on livestock (which is ineffective), and normal bullets are unable to attack. [/p]
- [p]Delete the coastal enumeration terrain (+ archive patching ensures that the archive can be inherited) [/p]
- [p]Resolve the conflict in switching between different items of the processing panel [/p]
- [p]The cooking utensil task panel is the same as the general processing panel (optimizing the universality of the processing panel) [/p]
- [p]Ice-making machine compatible processing panel (specialized processing panel for individual projects) [/p]
- [p]Adjust the character traits of the tavern master, and give him a wooden barrel and a bundle of fruits and vegetables. [/p]
- [p]When the pirates fall into the water, they will splash water. [/p]
- [p]If the fishing net traps are constructed on the designated breeding grounds of certain fish species, they can yield products on a daily basis (but this requires the cooperation of a material portal) [/p]
- [p]Remove the ivory, change the weapon to crystal teeth, and replace the walrus with fat drop + crystal teeth. [/p]
- [p]Remove the diverter and eliminate the liquid mixing mechanism in the pipeline. [/p]
- [p]Improve the cursor hover tooltip: Display the building status (such as power shortage, water leakage, etc.), rather than just the temperature. [/p]
- [p]If the deck area is larger than 80, a pop-up window will prompt the player to unlock the multi-level structure.[/p]