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Optimize operation experience

Hello everyone, Good Friday. In this update, I will fix the recent feedback bugs and optimize some operations. With the continuous improvement of the experience, it will be easier for you to experience the fun of the game.





  1. Fixed new Alert button not updating status exceptions when switching battles

  2. Optimized fire spread (too fast: when multiple fire sources affect the same building, the burn value increases too fast; The spread progress should be calculated separately)

  3. Optimize the range of heating medium (expand)

  4. Fixed the failure to open the disinfection tank panel

  5. Added pipe marks and remade circuit marks

  6. Fixed crafting recipes for items such as craft table and weapon table not showing abnormalities

  7. Fixed Pause switchover failure during speed doubling

  8. Fixed Alert unable to trigger force effect exception

  9. Improved Merchant Base Pack: Added metal ore

  10. Fixed Golden Agave not respawn abnormally

  11. Fixed talent emergence failure exception: Unable to click to confirm and character name not loaded

  12. Enhanced lending event: Negative feedback temporarily cancelled due to low past returns

  13. Fixed Arcane bug: Tips for missing resources also have problems

  14. Optimize the Character Rest button: The paused task will be refreshed

  15. Added scroll bar wheel lock to prevent Angle scrolling from miscontact

  16. Fixed abnormal case jam when container is nearly full

  17. Add sunflower and ocean current pile

  18. Add archive preview screenshots

  19. Optimized the Start menu to reduce the number of action steps needed to start and load the game

  20. Reduce the consumables of simple buildings and coordinate the values of various stages

  21. Add electrical UI power status

  22. Adds character icon scrolling view

  23. Fixed fishing mat failure exception

  24. Fixed enemy event timer text changing to % when read file

  25. Weevils no longer damage (reduced difficulty)

  26. Fixed scale of ICONS in tech tree and build bar.

  27. Fixed abnormity of chart fit under different size maps

  28. Fixed bug where the engineer could not build an exception when prioritizing build due to talent effects

  29. Fixed Toggle keys (space) hitting the control bar and view bar incorrectly

  30. Fixed storm timer disappearing after file reading

  31. Adjust telescope, coral name (delete parentheses)