Optimize operation experience
Hello everyone, Good Friday. In this update, I will fix the recent feedback bugs and optimize some operations. With the continuous improvement of the experience, it will be easier for you to experience the fun of the game.
- Fixed new Alert button not updating status exceptions when switching battles
- Optimized fire spread (too fast: when multiple fire sources affect the same building, the burn value increases too fast; The spread progress should be calculated separately)
- Optimize the range of heating medium (expand)
- Fixed the failure to open the disinfection tank panel
- Added pipe marks and remade circuit marks
- Fixed crafting recipes for items such as craft table and weapon table not showing abnormalities
- Fixed Pause switchover failure during speed doubling
- Fixed Alert unable to trigger force effect exception
- Improved Merchant Base Pack: Added metal ore
- Fixed Golden Agave not respawn abnormally
- Fixed talent emergence failure exception: Unable to click to confirm and character name not loaded
- Enhanced lending event: Negative feedback temporarily cancelled due to low past returns
- Fixed Arcane bug: Tips for missing resources also have problems
- Optimize the Character Rest button: The paused task will be refreshed
- Added scroll bar wheel lock to prevent Angle scrolling from miscontact
- Fixed abnormal case jam when container is nearly full
- Add sunflower and ocean current pile
- Add archive preview screenshots
- Optimized the Start menu to reduce the number of action steps needed to start and load the game
- Reduce the consumables of simple buildings and coordinate the values of various stages
- Add electrical UI power status
- Adds character icon scrolling view
- Fixed fishing mat failure exception
- Fixed enemy event timer text changing to % when read file
- Weevils no longer damage (reduced difficulty)
- Fixed scale of ICONS in tech tree and build bar.
- Fixed abnormity of chart fit under different size maps
- Fixed bug where the engineer could not build an exception when prioritizing build due to talent effects
- Fixed Toggle keys (space) hitting the control bar and view bar incorrectly
- Fixed storm timer disappearing after file reading
- Adjust telescope, coral name (delete parentheses)