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  3. Durable equipment, island exploration [optimized details, upgraded experience]

Durable equipment, island exploration [optimized details, upgraded experience]

Hello everyone, this update has a long interval, so there may be a lot of content. Mainly focusing on in-depth optimization of operational details, guidance, and other aspects, I believe your future experience will be better.

  1. Increase storage and reading files for cooking, fishing, and other plans
  2. Pets will die of old age (
  3. The spreading speed of Invasive species decreases (↓)
  4. Repairing the abnormal creation of fishing missions after the fishing mat was burned down
  5. Change the key to increase the automatic switching display of difficulty modules
  6. Fixed abnormal collision and shaking of the sea strider nest; The coffee name is incorrect (still 'chili'); The safety water tank shows flooding
  7. Repairing the real machine will reset the speed on a new day
  8. Fixed an issue where the node of the offshore bracket could not be unlocked (continuously indicating that there are pre unlocked nodes)
  9. Repairing the fire has an abnormal cooling effect
  10. Add the reason description Tooltip when the attempt to launch a rocket fails
  11. Redo cargo explosion event: The original effect feels like it has never been (changed to range explosion)
  12. Repair furnace defects: If the task is interrupted halfway during loading, it will get stuck (the same applies to other processing buildings)

  13. Directly reset when adding a crew member to a long-term (1 ') idle position
  14. Crew routing changed to opaque thin lines
  15. Adjust the ice maker (suspected of brushing water)
  16. Obtaining new talent events should not have a close button (mandatory)
  17. Promptly prompt when the guidance tower is successfully activated (it may appear but it is too slow)
  18. In the later stage of repair, multiple weather conditions often overlap and there are anomalies for a long time (which looks uncomfortable), increasing the normal weather time
  19. The world boss hides unharmed for a period of time
  20. Repairing all defense towers will still attack ghost anomalies;
  21. Fix Spike Traps: Can attack wild pets, farmer NPCs, children, etc
  22. Fixed abnormal failure of multiple clicks on the "Upload Module" button
  23. The guidance tower, as a plot device, is only activated once before displaying the panel
  24. Fix illegal implementation of fishing allocation by people on the island, resulting in frame loss (after failure, tasks will be continuously allocated to occupy performance)
  25. Repairing the talent of deceased crew members that is still effective abnormal (such as Peach Blossom Crazy)

  26. Add equipment durability
  27. Optimize weapon rack: Install more equipment while offsetting natural durability loss speed
  28. Add Anvil (Forging Table): Increase the durability of all equipment
  29. The ship's view will no longer extend to the island, and the character must personally observe it
  30. Add elevation lens: increase the elevation of the field of view and see further land
  31. Add Curse Pot: Randomly refresh on the island, surrounded by a circle of skull heads. The pot gains gold coins and ceramics after harvesting
  32. Add a harpoon device: Built on the side of the ship, you only need to regularly replenish the bait to fork the fish
  33. Add an ice maker: This way, you can make ice at any time
  34. Add a fluorescent lamp: Provide a small range of permanent light sources that require fluorescent mucus