1. Ocean Punk
  2. News
  3. New side quests; Enhanced error-checking system; More localized translations.

New side quests; Enhanced error-checking system; More localized translations.

Hello everyone, we finally ushered in the first month of 2024, this update has accumulated about two months of optimization content, including crew rarity, side missions, new rooms, new bugs and other patch upgrades, so please be patient to see more content. "Ocean Current Punk" is about to usher in the official version, when compared with the EA release stage will have a great experience optimization, these improvements cannot be separated from the support and feedback of players, thank you.

Highlights


  • Added side quest system
  • Added Crew Rarity (star rating) : Can increase by reputation, affect the number of attributes and talents, and enrich the growth outside the bureau
  • New rooms (9) : including cemetery, wine cellar, ship gun array, etc
  • New pathogens (9) : neurotoxins, cyberpsychosis, intestinal parasites, etc
  • New game languages (10) : including: Russian, Spanish - Spanish, Portuguese - Brazilian, French, German, Japanese, Korean, Italian, Turkish, Polish (most languages are translated by machine, a few languages are being translated manually, if you are good at the language can contact me to participate in the follow-up translation work)
  • Improve the livestock system: livestock increase "crowding", "life", advanced feed and other Settings


Note:
  • Side quests appear randomly, with high rewards for completing them, and overtime failure lowers crew morale
  • Added 50+ side quest Settings to enrich the gameplay! (For example: the spread of green, harvest farms, workers and farmers help each other...)
  • Due to a change in data structure, previously unlocked crew members will need to be re-unlocked, and the system will refund 100 reputation compensation


Detail optimization


  1. Fixed abnormal blood return in characters with "regenerative cells" after death
  2. Fixed crew's special events remaining abnormal (invalid or deleted) after crew's death
  3. Fixed no water anomalies in the Fountain on full moon nights
  4. Fixed the oxygen level on the dive panel was always 0, even though the inventory had a large oxygen anomaly
  5. Fixed the panel subitems of sink and CPR machine not aligned
  6. Fix coral after death crew also often attack it abnormally
  7. Fix energy-rich SPAR base abnormal SPAR outside the current season (automatically reduces energy)
  8. Fix wind turbine movement anomaly
  9. Fix toggle is still open after the view is opened and the view is closed by right-clicking
  10. The progress status of the missing link of the repair Arcane is displayed abnormally
  11. Fix "Past the first anniversary" achievement appeared prematurely abnormal
  12. Fixed not being able to get reputation exception when the console is not on, and added a prompt message
  13. Repair of blood recovery still works after crew death
  14. Completely fixed the bug of crew stepping off foot!
  15. Fixing Planting mode Switching to other mode will jump directly to observation mode and you must click exception again
  16. Repair Anvil can not repair already worn equipment anomalies
  17. Fix to create an open console archive but create a default empty archive while still open console exception
  18. Fixed a large number of tiles in the action area will be stuck when on the island (short time)
  19. Fixes removable range flag redundancy exceptions to prevent repetitive performance occupancy
  20. Repair status abnormal: low mood has been brush depression, and the lower right corner has been brush prompt card
  21. Fixed coral anomalies after defense tower (electric chain tower, etc.) attack death
  22. Repair four docks that may not be able to repair steel deck anomalies
  23. Fixed a bug bug in "Start Research" when resources are met and only one of the two research tables is met
  24. Fixed a bug that cancelled mid-build would return excessive resources
  25. Fix abnormal power consumption after the light is turned off
  26. Fix chart marker offset anomaly (some such as 2k resolution anomaly)
  27. Fixed all defense tower attacks after dying coral and spider nest anomalies

  28. Added notifications for farmers and other visiting NPCS when they appear
  29. Added totem pole drop "colorless crystals" (special) : Can be used to build npc wooden cards
  30. Increased availability of blazing wheat from farmers (slightly more expensive) for easier brewing
  31. Added console "All Resources" button
  32. Added Pipeline view panel: Easy for players to monitor the power system
  33. Added world boss protection against accidental triggering: Increased the earliest appearance time (10 days and no appearance during the tutorial phase)
  34. Added that when the crew is in a bad mood, some expressions can appear like thirsty tips, prompting the player to pay attention
  35. Added the crew buff status preview jump function, so that the crew can directly go to the "status bar" to see the information (same as the mission).
  36. Added text description at the top of the screen when alert is enabled (also required when pausing, to resolve the player's concern about whether the game is running when viewing the full screen window)
  37. Added different operating modes and changed different sailing tutorials
  38. Added partial translation: including view window, etc
  39. Added time progress bar: For objects with cooldown time such as resurrection stone, added this prompt to facilitate players to view waiting information
  40. Added liquid interface Display "water drop" (or pipe) sign when the building is not connected to the pipe (similar to power shortage sign)
  41. Add "important tips" for technology nodes such as electric transportation, pipeline transportation, and wireless transportation to facilitate player identification
  42. Added spider nest can be destroyed: recover after a while (always brush strange very annoying > $E
  43. Add reading books to add four dimensions or get a talent effect
  44. Added feeding tips for livestock
  45. Increased the livestock "crowded" state does not breed mechanism
  46. Increase the temperature restriction mechanism for livestock growth
  47. Increased range of similar buildings will be displayed (e.g. defense towers for easy layout)

  48. Improved character equipment bar durability visualization
  49. Optimized Anvil: Automatically detects creating job tasks
  50. Optimized slider general UI
  51. Optimize the initial torches during the tutorial for unlimited durability
  52. Optimize crop temperature anomaly display: divided into red and blue two colors for easy understanding
  53. Optimize fire suppression: Increase the number of people working together to fight fires, improve efficiency, while preventing fires on board and delays in firefighting when tasks are assigned to people on the island
  54. Optimized when you switch to alert after fire, you can only switch to attack mode (change to fire mode when appropriate)
  55. Optimized feed trough effect: Provide exclusive food for livestock in the range
  56. Improved livestock attack button "Crew siege" mechanism
  57. Optimized feeder resource reward tips (similar to build full display)
  58. Optimize resource view: After clicking a TAB, hide other tabs
  59. Improved quest marker tips: When a quest is suspended, the marker turns red to alert players (e.g. when building a missing resource).
  60. Improved boss Blood bar

  61. Adjust the initial number of unlocked roles
  62. Adjust the duration of meteorites (↓)
  63. Adjust moth occurrence value (↓)
  64. Adjusted attack range of watercraft pirates (↑10)
  65. Adjustment of Brewing income (↑*2)
  66. Adjust funeral technology: Advance to facilitate players' early funeral (sea tomb)
  67. Adjusted Chain Tower (Epic enhanced) : Can attack three enemies at the same time, and has a small probability of attacking all enemies in the range
  68. Adjust the value of side quests: End Time interval (↓), missing time interval (↑)
  69. Adjusted thermal power generation value: Coal consumption (↓)
  70. Adjust the value of garbage recycling bin: Recycling efficiency (↓)


Art Optimization


  • Repaint the bar
  • Optimize Alien Nests (↑)
  • Repaint the Fish Man Hut
  • Redrawing three altars (Magic Buildings)


Performance optimization


  • Added Console "One click Clean up" : Clean up Marine resources (test phase)
  • Fixed the problem that characters would frantically brush buffs and brush rest missions when their basic attributes were extremely poor
  • Attempted to fix the late Defense Takatun issue


Sound Optimization


  • Added sound effects for crew emoticons
  • Added side quest sound effects: Appearance, success, failure