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Ocean Punk official version released

Dear players and friends, good morning, noon, and evening,

Since the early access of "Ocean Punk" on STEAM, we have received a lot of feedback from many companions, including many excellent ideas (and a billion bugs). Yet, we also feel the wonderful resonance among game enthusiasts.

Over the past year of early access, the game has undergone updates for three major chapters (with a total of 147 patch updates, approximately 30 significant updates). Recently, the STEAM reviews have turned into "Overwhelmingly Positive," fueling the creators' enthusiasm. They promise to continue improving the game, striving to make it better together with the players.
We are excited to announce that "Ocean Punk" is scheduled to officially release on April 2, 2024, accompanied by a significant discount for those eager to dive in.

Compared to the initial version, the official release will include:
- New content: About 50+ side quests, 30 random events, 30 new buildings, around 20 spells, a substantial addition of at least 20+ creatures, 5 new bosses with related special buildings, and 3 different endings.
- Additions: Bacteria system, diving mechanics, room system, fog mechanism, radiation system, animal husbandry mechanics, pet system, brewing building (and related buffs).
- New terrains: Seaweed forest terrain, Coral Reef Ruins.
- New inhabitants: Fish people communities, more NPC companions.
- Increased randomness in loot drops, out-of-map growth mechanism, social system, interactions among ship AI, more narrative and gameplay.
- New consumables: Dishes or drinks (10+).
- Additional crafting recipes and effect items (20+).
- Seasonal features including world effects (temperature, sunlight, etc.), seasonal creatures, and events.
- Redesigned and enriched circuit systems, pipeline systems.
- Revamped about 30 building artworks.
- Overhauled sea chart mechanics with new features like marking and teleportation.
- Completed story design, introduced old-time information gathering media such as newspapers, advertisements, posters, added a radio with 50+ voiceovers, more equipment and related mechanics (durability, additional effects, etc.).
- Deeply optimized UI interfaces with additional tutorials.
- Opening up a creative workshop.
- Adding an in-game Wiki encyclopedia.
- Incorporating 40+ sound effects and multiple BGM tracks.