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Ocean Punk News

Sharks return, volcano difficulty is reduced, and reef heritage areas are increa

Good afternoon, everyone! This update is mainly a summary of last week. This update will fix several bugs, optimize some performance, and optimize some operations, with more content.





  1. Fixed border misalignment for different sizes (in standard size maps, the right side of the border can go straight out)

  2. Added range box for meteorite landing point

  3. Fixed shark inability to attack and excessive shark nests

  4. Fixed bug Mc-10828 - Sea firefly nest becomes shark nest after reading file

  5. Fixed coconut trees growing abnormally at sea

  6. Fixed bug where rope may not disappear when pirate dies

  7. Primary ice is no longer blocked

  8. Adds Exit but not save button

  9. Redo core Inspiration: Can be used to add new inspiration without taking up the character inspiration slot (there should be a way to get inspiration if you don't want to add someone later)

  10. Fixed container screening defects (abnormal storage of food in fresh-keeping tank, etc.)

  11. Reworked the rain effect

  12. Optimized Lightning and Light Manager

  13. Added new weapons: Bamboo spear, laser gun, goggles

  14. Added historic areas: Reef, tangled algae, memory chip

  15. Volcano fissure removed temporarily, reduced difficulty appropriately

  16. Added a Trainer menu to the stake and changed it to a random boost

  17. Added the Character panel "Expel" button to kick the crew member out of the fleet

  18. Remove the original NPC generation

  19. Add Turkey, pastry chef

  20. Optimize map community generation algorithm: speed up generation

  21. Reduced vision at night (-7)

  22. Added Wave Cannon: A large range of wave shooting devices

  23. Added Cell towers: Chance to recruit new characters (Appliances)

  24. Replace the new translated text

  25. Plant animator frequency reduction

  26. Simplified game loading splash screen animation

  27. Added land random tiles

  28. Redo random seeds

Translation update (preview version)

This update will simplify much of the display information to accommodate the new translation, and also fix several bugs.





  1. Fixed errors reported directly when reading maps of different sizes

  2. Fixed floating ice generation logic

  3. Fixed map reading errors of different sizes

  4. Expand the capacity of the refrigerator

  5. Fixed scope overlay exception

  6. Adjust Ice boss skill: Create ice that disappears on time

  7. Adjusted ice moth hostile detection

  8. Repair the fault of the temperature control panel of the heating module

  9. Fixed sea fruit seed text error in pharmaceutical table recipe

  10. Lift seasonal growth restrictions on ice trees and snowdrops

  11. Increased the number of effective tree species for tree cutting

  12. Redo the new Entity Information panel

  13. Hides the intra-office Log panel

  14. Simplified entity pointer prompt

  15. Add translated text

Give me back my gold!

Hello everyone, this update is still focused on optimizing the operating experience and fixing a few bugs.





  1. Fixed the sound effects of the characters in the selection panel being overlapped

  2. Fixed bug Toilet bucket description on tech tree

  3. Optimize the tutorial experience: Give extra fresh water in the planting tutorial, and remove the button error limit

  4. Add a priority operation

  5. Add character movement control

  6. Fixed coins always being 0 exception

Ice plants and scene filling; Fixed achievement unlock exception. Num adjustment

This update is pretty piecemeal, including new MOBS, scenery, tweaks, bug fixes, and more.





  1. Enhanced Leaf Ware (can collect water 5 times before damaging)

  2. Changed the wildflower drop (key) to gold, harvest spirit

  3. Ice boss: Reduced the difficulty a little bit (big icicle changed to ice, removable)

  4. Add snow drops and floating ice

  5. Redo the ice tree

  6. Fixed rabbit running in the same direction after injury

  7. Fixed Garbage Pickup achievement, Gold Logger and Tech Revival achievement not being able to reach exceptions

  8. Saving prompt cannot be displayed when fixing the real machine (only gear)

  9. Reduce the damage probability of water generator

  10. Reduces weevils damage

  11. Nerfs the "Lose a Teammate" buff

Fixed some stuck exceptions and operational adjustments

Hello everyone, the main goal of this patch is still to fix the jam, so if you still encounter a sudden jam in the future, please feel free to contact me, thank you.





  1. Fixed some crew members still stuck on the island

  2. Optimized combat mission creation (maximum one per person)

  3. Fixed tax prompt error when finding treasure map

  4. Added rest (sleep, eat) buttons in the character panel

  5. Reduce meteorite velocity

  6. Adjust withered grass to mature