11/15 - Patch Notes
[p][/p][p]Hey Swordmasters,
We have released new patch notes that address feedback and bugs related to the initial cutscene, along with other hotfixes!
You can read the complete patch notes below![/p][p][/p][h2]Patch Notes - 11/15/2025[/h2]
Join the GIGASWORD DIscord to play alongside others or talk with others in the community!
[/p][p]-Enrique[/p]
We have released new patch notes that address feedback and bugs related to the initial cutscene, along with other hotfixes!
You can read the complete patch notes below![/p][p][/p][h2]Patch Notes - 11/15/2025[/h2]
- [p]Fixed intro cutscene. Made text slower. Split the music into three parts.[/p]
- [p]Re-worded part of the intro cutscene[/p]
- [p]Combined two lines into one during intro cutscene[/p]
- [p]Fixed bug which allowed players to "enter" a tunnel while in the air[/p]
- [p]Fixed a faulty doorway in the Northern Spire, which led to an untextured test room[/p]
- [p]Fixed the Monastery exit in the Lunarium[/p]
- [p]The cutscene view now correctly turns off if opening chest while holding an object[/p]
- [p]Can no longer navigate the pause menu while the controls are being shown[/p]
- [p]Fixed lag that was occurring when hitting spike-shell enemy with jumping-charge attack[/p]
Join the GIGASWORD DIscord to play alongside others or talk with others in the community!
[/p][p]-Enrique[/p]