11/17 - Patch Notes
[p]Hey Swordmasters,
New Patch Alert!
We released a new patch which updates some map displays, Ore being lost after death, and more!
You can read the full patch notes below![/p][p][/p][h2]Patch Notes[/h2]
Join the GIGASWORD DIscord to play alongside others or talk with others in the community!
- riv otter[/p]
New Patch Alert!
We released a new patch which updates some map displays, Ore being lost after death, and more!
You can read the full patch notes below![/p][p][/p][h2]Patch Notes[/h2]
- [p]Current Area is now correctly set when travelling from the Depths to the Waterway[/p]
- [p]Bridge in the Godpath Elevator room will no longer reappear if it has been destroyed already[/p]
- [p]The map now displays the Lunarium when coming down from Godpath Elevator[/p]
- [p]Garden map has been updated to match key door locations[/p]
- [p]Can no longer go diagonally on sword platform[/p]
- [p]Fixed a breakable tile in High Wall[/p]
- [p]Fixed the issue of Ore being lost after death in the Lunarium and High Wall[/p]
- [p]Fixed room connection in ICE_33D[/p]
- [p]Addressed softlock issue within rm_GAR_41[/p]
- [p]Game now saves after big key is acquired[/p]
- [p]Ezra no longer floats upwards when bitten by Depths enemies[/p]
- [p]Sword no longer gets stuck in amethyst block[/p]
- [p]Vearst (second phase) no longer randomly stops attacking[/p]
Join the GIGASWORD DIscord to play alongside others or talk with others in the community!
- riv otter[/p]