1. AI Roguelite
  2. News
  3. Some fixes

Some fixes

  • Reduced over-triggering of AI-picked used items/abilities in open-ended mode
  • Fixed bug where custom narrative flavor input sometimes wouldn’t be displayed
  • Fixed a number of issues with i18n (non-English) scenarios incorrectly generating text in English
  • Fixed a number of bugs regarding dynamic quest state/completion
  • Added subtle color flashing to View Skills button if it hasn’t been clicked on since last level-up
  • Added feedback button on main menu
  • Fixed player starting faction not being saved in preset
  • Fixed bug where sometimes grid mode would be invisible until save/reload
  • Fixed bug when pressing X to unfavorite an entity
  • Fixed bug with traveling prompt when using fast travel or specifying instructions