- AI Roguelite
- News
- Some fixes
Some fixes
- Reduced over-triggering of AI-picked used items/abilities in open-ended mode
- Fixed bug where custom narrative flavor input sometimes wouldn’t be displayed
- Fixed a number of issues with i18n (non-English) scenarios incorrectly generating text in English
- Fixed a number of bugs regarding dynamic quest state/completion
- Added subtle color flashing to View Skills button if it hasn’t been clicked on since last level-up
- Added feedback button on main menu
- Fixed player starting faction not being saved in preset
- Fixed bug where sometimes grid mode would be invisible until save/reload
- Fixed bug when pressing X to unfavorite an entity
- Fixed bug with traveling prompt when using fast travel or specifying instructions