Implemented tooltip big image for hovering over player
Fixed modding order being overwritten by writing to player prefs instead. Hopefully this update would be the last time anyone encounters overwritten mod orderings.
Fixed some false positives in all modes of text gen by preventing the used item/ability from showing up as a new item/ability if their names are almost equivalent
Fixed UI issue where tooltip would still show when modal window popped up
Fixed survival bar bug where survival bars weren't leveling up correctly (this fix works on older saves but cannot retroactively apply level ups)
Improved auto-scroll logic such that it stops auto-scrolling if you clicked in the window or scrolled yourself
Overhauled modal window UI: Moved it up to not block log text; also, player can now interact with non-turn-taking buttons behind the modal including scroll through the text log.
Fixed some false positives with ChatGPT via a new prompting technique which confirms whether item/ability was actually legitimate
Fixed a few formatting issues with ChatGPT generated entities
Reduced chance of abstract items in required item/location in ChatGPT-generated quests
Fixed ChatGPT issue where some enemy loot were presenting as "I'm sorry / need more information" etc due to prompt being unclear
Fixed ChatGPT raw resource implementation
Fixed survival bar wrong texture
Added retry logic for OpenAI. When there's a failure, it will retry once. This brings the chance of a failure from about 1/100 to 1/10000
Maybe fixed issue where NovelAI image gen would randomly stop working