Open Assistant fixes, save during combat, possible fix for memory leak
Fixed open assistant not working after a patch they made which changed the way chats should be retrieved
Added button to delete side quests
For some event checks which are chatGPT compaible, ChatGPT now respects event trigger sliders, only if it’s dragged all the way to the left to the minimum value (you can think of it as turning off the feature).
Mitigated infinite death loop issue by increasing survival bar value when dying
Slightly increased font size for journal and modal views
Mysterious memory leak / crashing issue: Identified and fixed the most likely cause of memory leaks and/or crashing. It is thought to be caused by a particular type of texture allocation. All the code is now migrated away to the new way of allocating textures. This results in a brief flash before the texture is loaded, which will probably be fixed in the next update.
Fixed issue where defeating all the enemies in a room while using Open Assistant caused an error when trying to regenerate enemy names
Mod logic: Mods are no longer enabled by default when a new mod is detected. It defaults to disabled.
Improved summarization prompt to reduce chance of ChatGPT saying “protagonist”. Special thanks to Furoggu.