1. AI Roguelite
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  3. 2 followers + NPC health bars

2 followers + NPC health bars

[h2]Main[/h2]
  • You may now have up to 2 followers
  • NPCs and followers now have health bars and can be healed or injured

[h2]Misc[/h2]
  • Improved SummaryCeption defaults across the board, to raise context window and improve the amount of story the LLM can remember. Increased defaults are more pronounced for sapphire/silver subscribers due to the increased token limit that can be worked with.
  • NPC deduping: When a new character matches the name of an existing one from another location, they are teleported in from that location instead of created anew
  • Reduced chance of item and new character false positive via a tweak to the event check prompting technique
  • "[character] has died" is now added to the story if an NPC dies, to encourage the AI not to continue as if they were alive in case it was not apparent from the story
  • Current enemy learned name: You can now also learn the name of the current enemy
  • Former name in parentheses: For some prompts, in which character names are included but character descriptions aren't, the former description prior to the learned name will be included so the LLM has some idea of what they are
  • Fixed follower bug: Fixed at least some cases of follower reaching a weird state where it was still in your follower UI but no longer actually a follower. Please report the bug if it keeps happening
  • Steam cloud saves: Steam cloud saves should now be enabled by default. They can be disabled via Steam