UI Improvements Part 2
[h3]Edit item equipment slot[/h3]
You may now edit the equipment slot of an item. Changing its category may trigger a call to the AI to generate the new abilities or status effect.
[h3]Image cropping for entity images[/h3]
You may now adjust whether to crop or scale images (or a combination of both) under Options. This mitigates the stretching issue that was bothering many users.
[h3]Misc[/h3]
You may now edit the equipment slot of an item. Changing its category may trigger a call to the AI to generate the new abilities or status effect.
[h3]Image cropping for entity images[/h3]
You may now adjust whether to crop or scale images (or a combination of both) under Options. This mitigates the stretching issue that was bothering many users.
[h3]Misc[/h3]
- Added option to put entity titles on bottom instead of top
- Added separate x y sizing for exploration background image gen
- Added enter key logic for most confirmation modals
- Added double clicking logic for loading a game
- Added open folder button when loading game
- Fixed favorite star icon bug for merchant inventories
- Improved NovelAI image gen retry logic (less chance you’ll need to restart the game if NovelAI rejects the request)
- Reduced chance of adjective item issue (e.g. acquiring an item called “old”)