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NPC History

Each NPC now has their own history/summary of past interactions which can also be edited in the Edit view and previewed in the Story view. This means in theory the game will remember what you did with them even if you do other things and come back to them many turns later.

All interactions with an NPC will feed into their conversation history which holds the most recent interactions (for which the maximum turns equals your "top-level story turns" in summaryCeption settings).

The game will use the NPC description as well as the NPC history summary whenever you interact with that NPC.

If you haven't interacted with them in the last 2 turns, the current conversation history becomes incorporated into their history summary the next time you interact with them.



Misc: Added nai-diffusion-v3 as an option for NAI image generation. Still didn't make it default because it has a tendency to turn everything including items/locations into people