Devlog #1 - Magical Forest
[h2]Introduction[/h2]
Magic forest which is theoretically the most difficult floor in the whole game. The forest where the eternal battle between magical creatures and barbarians takes place
[h2]Opponents[/h2]
Unlike the previous floors, some of the opponents of the forest have a human form and therefore think a little harder and are able to use magical flowers to move, are able to mate when fighting the player, of course they also have emotions and some can give up!
For example, Druid Healer - stays out of combat and strengthens allies from afar. If there is no longer anyone to strengthen then she gives up and does not continue fighting.
[previewyoutube][/previewyoutube]
Besides humans, the second largest population is the slime! Only they are not the usual slimy green slime, each represents a different element and behaves differently fire slime likes to explode itself, electric create several smaller slime, and stone hardens and tries to ram the player

The last group in the magic forest are the barbarians - they have simple but extremely powerful attacks. Their special ability is that each can strengthen all other opponents (increase health and damage inflicted)
I won't mention the final opponent of this floor, it will be a surprise!
[h2]Magical plants[/h2]
Under the influence of magic, the land in the forest area began to give birth to very suspicious plants,
Which can be used during combat to your advantage.
Currently, 3 different plants can be found in the game:

[h2]Special Rooms[/h2]
Jester time challenge
For passing the challenge, the player gets a random rare ability, you just need to enter the room before a few minutes (in the game it will be a specified number, and knowing me I will change it 4 more times)
Challenging a monk
After defeating the arena in a certain room, a portal to the monk's endurance challenge will open.
The challenge will require the player to quickly pass the duel and terrain obstacles.

[h2]What's next[/h2]
As something, the project is doing well and is developed so actually every day. I'd like to share the progress with you so I'm going to start running more such Devlogs here on Steam. In the Devlogs I will show what I am currently working on, so everything you see here can only get better!
Magic forest which is theoretically the most difficult floor in the whole game. The forest where the eternal battle between magical creatures and barbarians takes place
[h2]Opponents[/h2]
Unlike the previous floors, some of the opponents of the forest have a human form and therefore think a little harder and are able to use magical flowers to move, are able to mate when fighting the player, of course they also have emotions and some can give up!
For example, Druid Healer - stays out of combat and strengthens allies from afar. If there is no longer anyone to strengthen then she gives up and does not continue fighting.
[previewyoutube][/previewyoutube]
Besides humans, the second largest population is the slime! Only they are not the usual slimy green slime, each represents a different element and behaves differently fire slime likes to explode itself, electric create several smaller slime, and stone hardens and tries to ram the player

The last group in the magic forest are the barbarians - they have simple but extremely powerful attacks. Their special ability is that each can strengthen all other opponents (increase health and damage inflicted)
I won't mention the final opponent of this floor, it will be a surprise!
[h2]Magical plants[/h2]
Under the influence of magic, the land in the forest area began to give birth to very suspicious plants,
Which can be used during combat to your advantage.
Currently, 3 different plants can be found in the game:
- Exploding tuber - when hit, it explodes.
- Natural trampoline - bounces in a defined direction.
- Soul bells - explodes, does not deal damage but causes temporary invisibility

[h2]Special Rooms[/h2]
Jester time challenge
For passing the challenge, the player gets a random rare ability, you just need to enter the room before a few minutes (in the game it will be a specified number, and knowing me I will change it 4 more times)
Challenging a monk
After defeating the arena in a certain room, a portal to the monk's endurance challenge will open.
The challenge will require the player to quickly pass the duel and terrain obstacles.

[h2]What's next[/h2]
As something, the project is doing well and is developed so actually every day. I'd like to share the progress with you so I'm going to start running more such Devlogs here on Steam. In the Devlogs I will show what I am currently working on, so everything you see here can only get better!