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  3. Patch Notes 0.1.2 - Bug Fixes

Patch Notes 0.1.2 - Bug Fixes

- The "Show damage numbers" and "Show perks on screen" settings are now turned on by default
- The chest in the treasure room on the second floor rotates the right way
- Objects that can be destroyed (crates and vases) do not drop gold anymore
- Volume settings now correctly set values at 0.00
- Fixed a bug whereby the second weapon did not display in the inventory
- Text at the bottom of the screen now displays that you can "hold f for more details" when the player is looking at an item to buy
- Upgrade Cube now displays the currency needed next to the price
- Pets that follow the player now always teleport behind the player's back if the player is too far away from them
- Weapon combo cooldown now scales with attack speed
- Fixed the fight against the Gladiator

Opponents:
- All homing projectiles in the game destroy 1 second earlier
- Several opponents now correctly display the effect of receiving damage
- All enemies on the 2nd floor leave less metal on the ground after being defeated
- Robot Toothpick has a visual effect before he starts shooting lasers
- Boss of the 2nd floor now does not disappear after defeating, it just stops attacking

Weapon Modifiers:
- [CHANGE] Zodiac - From now on, grants only one perk, adds perks only after starting a fight in a new room.
- [CHANGE] Acceleration - Increases weapon speed for 5 seconds and has a 3 second cooldown.

Perks:
- "Fury" - Effect activates immediately if the player picks up a perk and is low on health.
- "Healing Flowers" - The healing effect has been changed
- "Surprise gift" - Fixed a bug by which the gift did not appear at the beginning of each floor

Characters:
- Necromancer: Fixed a bug by which the camera did not rotate after selecting a pet.
- Hobo: Fixed a bug by which the perks from one mist activated multiple times.