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Dummy Dungeon is now fresh from a major update to version 0.2
You can check out the post that explains what new has been added -> HERE

https://store.steampowered.com/app/1891030/Dummy_Dungeon/

Version 0.2 "Warm-up Patch" NOW AVAILABLE

Perks

6 New Perks:


  • Soft Feather (rare) - Improves dodge. Increases the chance of dodging. Creates an explosion after a successful dodge
  • Treasure Compass (rare) - After each fight, increases the chance of finding a chest
  • Exclusive Goods (epic) - Special chests will appear in stores
  • Golden Touch (legendary) - Defeated opponents will sometimes turn into a golden statue that can be smashed
  • Firefly Fighters(legendary) - Once healed, you release skylights that deal damage to all enemies in the vicinity
  • Heart of the Ocean (legendary) - Staying in the air charges the attack. Hitting the ground explodes the charge.

You can read more about the new perks in this devlog -> HERE

Weapon curse - Now has a chance to apply new weapon effects
Upgradice - Can now create new perks

Weapons

3 New weapon packs to unlock in the game
  • A katana pack containing several legendary katanas with powerful effects
  • Cute weapons that are versatile for many styles of play
  • The packet from the depths of the ocean contains powerful weapons that require a specific approach to combat

New weapon effects and new weapons:
  • First love - First hit on an opponent marks him, reduces his damage and heals the player
  • Origami - Each hit increases chance and critical damage, resets after critical damage is dealt
  • Moon - A hit by an enemy puts a moon mark on him, the mark recharges with each hit.
    Charged mark explodes and deals a lot of dmg
  • And much more..


Enemies

In the Forbidden Library (1st floor), there are new mage opponents and a new type of projectile that slowly accelerates in a straight line.


In the Flying Factory (2nd floor) there are more variants of opponents: steel and rusted versions:
  • Steel versions of enemies have a long attack range but are slower than other versions.
  • Rusty opponents are the most random.


Healthbars

Now a health bar is displayed above the opponent's heads, the bars can be enabled in the game options.



Chraracters

Jester:
- Can get new weapons, perks and opponents
- Can now get some Robots perks

Pirate:
- The pirate's chests now can have legendary items and chests in general have more treasures

Scientist:
- Can get new weapon effects

Witch:
- She can create new perks in her cauldron

Generator

- Rooms in Forbidden Library have improved and optimized geometry.
- Rooms that were already in the game now have more duels that can appear
- Added new rooms for the first and second floors in the game (the 3rd floor will receive new rooms during version 0.2)
- Added new items for all stores in the game.
- fixed a bug whereby some chests could not create weapons from unlocked weapon packs

Devlog #2 - New Perks

[h2]Introduction[/h2]
In the future update, one of the most interesting things are new perks. Most will be legendary perk because the current list of the most powerful perks is too small. In this devlog I will show all 6 perks that will be added in version 0.2. Just please keep in mind that work on them is still in progress and the final version of those perks may differ from what it will show now.

Legendary Perks

[h2]Golden Touch[/h2]

Defeated enemies have a small chance that they will turn into a golden statue that can be destroyed to get a lot of gold. This perk is very useful for characters who need a lot of gold or, for example, a Vampire who can buy endless healing with gold.

[previewyoutube][/previewyoutube]

[h2]Firefly Fighters[/h2]

After healing, release the skylights that deal damage to all enemies nearby. Currently there is no reason to look for multiple sources of healing, with this perk, heal only runs make much more sense. Just as some weapons with healing effects will have offensive potential.

[previewyoutube]//gameplay[/previewyoutube]

[h2]Heart of the Ocean[/h2]

After a few seconds in the air, it activates, falling to the ground creates an explosion that inflicts damage to all enemies in the vicinity. To use the full potential of this enhancement you need to use air attacks and take advantage of the environment (jump pads on the 2nd floor, flowers on the 3rd floor).

[previewyoutube]//gameplay[/previewyoutube]

Epic Perks

[h2]Exclusive Goods[/h2]

There are new special items to buy in the store - the Upgrade and Underwater Treasure. Items that were previously only available on the corresponding floor will now be available in stores on every floor.
  • Upgradice - Takes one of the perks you own and upgrades to a random higher quality perk.
  • Underwater Treasure - Get a random reward for gold: legendary perk, legendary weapon, potion for all stats, curse




Rare Perks

[h2]Treasure Compass[/h2]

After completing a room, increase the chance of a prize chest appearing. This perk is very powerful with great luck. In the chests you can find keys, potions and rare weapons.

[h2]Soft Feather[/h2]

Evasion enhancement - increases the chance of evasion, dealing damage in a small area. This enhancement is very similar to C1R12-11 (dash enhancement), it enhances the overall effect of evasion and additionally activates the potential run with over 100% chance of evasion.

Patch Notes 0.1.4 - Bug Fixes

News:
- Added a hint in the lower-left corner of the screen informing about changing weapons
- Added new rooms for the 1st floor.

General:
- Fixed many in-game dialogues that did not display for the Polish/English version of the game
- Fixed a bug by which weapon packs in the Void Tree did not display descriptions
- Fixed a bug by which the portal in Final Fight was open before the fight was over
- Reduced the damage of projectiles that follow player on the 1st floor
- Now it is not possible to pause if the window from victory or defeat is active
- Improved the materials used by enemies on the 1st floor.
- NPCs in Floating City now react to player hits
- Now after defeating the 3rd floor boss, its obstacles disappear
- The Void Tree now has its own floor icon

Characters:
- Robot:
- Reduced the value of perks (damage, health, critical damage)
- Fixed a bug by which some perks descriptions did not display
- Mage:
- Staff of the Elements - higher damage, lower range.

Patch Notes 0.1.3 - Bug Fixes

- 3rd Floor Boss now creates 1 root at start of fight
- Fixed collision at passageways in 3rd floor rooms
- Fixed the wheel of fortune on the 2nd floor

Postacie:
- Bard: Added sound effects for successfully hit and missed music notes