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  3. Tap Ninja v7.1.0 is live!

Tap Ninja v7.1.0 is live!

[p]● Seasonal upgrades added - complete Seasonal tasks to earn Seasonal points, spend them to make the next Season easier![/p][p]● Each completed Season task gives a temporary GpS boost to the main game. Resets once the next Season starts[/p][p]● More dying compatibility added (use up to 4 different dyes to customize your heroes!)[/p][p]● Improved the custom dye look[/p][p]● New Rare Earth Warrior hero - Tateju[/p][p]● Away income has been boosted, now it takes into account all of the Pet abilities and average bonuses from Fireflies, previously it did not[/p][p]● Away Income upgrades rebalanced and are now additive instead of multiplicative (base Away Income: 10%)[/p][p]● Auto Battle toggle added - continue a win streak until a Province is captured or retry indefinitely. Usable only in Battles (unlocked by beating Town 56)[/p][p]● Added a 'next' button to quickly start the next Battle[/p][p]● Battle Retry button moved from the left side to the right side[/p][p]● Upped the maximum Battle speed to x8[/p][p]● Buffed heroes - Snow, Tomak, Demid, Keoru[/p][p]● Nerfed heroes - Sayid, Momo, Belu[/p][p]● Completing all School upgrades now displays a green checkmark on the main HUD[/p][p]● In the Seasonal game, the School upgrade nodes now display the current & the maximum reachable level, instead of overall maximum level[/p][p]● Added an ability to de-equip a Pet[/p][p]● Added the Seasonal game quick-switching button on the side menu[/p][p]● Steam - added a hotkey for switching to/from Conquest with F9, and to/from Seasonal game with F12[/p][p]● Fan-made riddle compatibility added[/p][p]● Fixed the phantom Wagons appearing behind the player during a Frenzy[/p][p]● Fixed the issue with Energy sometimes not defeating all of the Wagons in a frenzy[/p][p]● Active event timer performance improvements[/p][p]● Some performance leaks plugged[/p][p]● Bug fixes[/p][p][/p][p]Artwork made by Myaknroy - instagram[/p]