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Tap Ninja News

Tap Ninja v7.1.0 is live!

[p]● Seasonal upgrades added - complete Seasonal tasks to earn Seasonal points, spend them to make the next Season easier![/p][p]● Each completed Season task gives a temporary GpS boost to the main game. Resets once the next Season starts[/p][p]● More dying compatibility added (use up to 4 different dyes to customize your heroes!)[/p][p]● Improved the custom dye look[/p][p]● New Rare Earth Warrior hero - Tateju[/p][p]● Away income has been boosted, now it takes into account all of the Pet abilities and average bonuses from Fireflies, previously it did not[/p][p]● Away Income upgrades rebalanced and are now additive instead of multiplicative (base Away Income: 10%)[/p][p]● Auto Battle toggle added - continue a win streak until a Province is captured or retry indefinitely. Usable only in Battles (unlocked by beating Town 56)[/p][p]● Added a 'next' button to quickly start the next Battle[/p][p]● Battle Retry button moved from the left side to the right side[/p][p]● Upped the maximum Battle speed to x8[/p][p]● Buffed heroes - Snow, Tomak, Demid, Keoru[/p][p]● Nerfed heroes - Sayid, Momo, Belu[/p][p]● Completing all School upgrades now displays a green checkmark on the main HUD[/p][p]● In the Seasonal game, the School upgrade nodes now display the current & the maximum reachable level, instead of overall maximum level[/p][p]● Added an ability to de-equip a Pet[/p][p]● Added the Seasonal game quick-switching button on the side menu[/p][p]● Steam - added a hotkey for switching to/from Conquest with F9, and to/from Seasonal game with F12[/p][p]● Fan-made riddle compatibility added[/p][p]● Fixed the phantom Wagons appearing behind the player during a Frenzy[/p][p]● Fixed the issue with Energy sometimes not defeating all of the Wagons in a frenzy[/p][p]● Active event timer performance improvements[/p][p]● Some performance leaks plugged[/p][p]● Bug fixes[/p][p][/p][p]Artwork made by Myaknroy - instagram[/p]

Tap Ninja art contest 2025 winners!

[p]

Thank you every one of you that participated and submitted a work of art for the Tap Ninja art contest 2025![/p][p]Check all the submissions on the Discord server: ⁠https://discord.gg/WcgUKc8Fp5[/p][p]Here are the winners:[/p][p][/p]
Best Art:
  • [p]1st place: cgphantom (20'000 ) ArtStation[/p]
  • [p]2nd place: Unknownmara (10'000 ) Instagram[/p]
  • [p]3rd place: Morgan Cook (5'000 ) Instagram [/p]
Special Categories:
[p]Best Hand Drawing: Nedryyy (756/763) (5'000 Amber)[/p][p]Best Painting: Companero (5'000 Amber)[/p][p]Most Blessed: KacpereK (5'000 Amber)[/p][p]Most Noire-Like: 24 (5'000 Amber)[/p][p]Best Stylized: Myaknroy (5'000 Amber)[/p][p]Artist's Pick (Game's artist's favourite): ЛЬвёшка (5'000 Amber)[/p][p]Best Animation: buzz tea (5'000 Amber)[/p][p]Best Meme: SlapNinja (5'000 Amber)[/p][p]Best Game: Flods (5'000 Amber)[/p][p]Participation Rewards: Everybody else who participated by submitting an art work! (500 Amber)[/p]

Tap Ninja v7.0.11 is live!

● Preparations for Season 2
● Note for Season 2 and onwards - Ascension Tree locked building unlocks will no longer be auto-unlocked, you have to unlock the appropriate Skill to build them in the Seasonal game
● Fixed the odd behaviors in randomizer for the final time
● Removed the 'Cloud save successful' toasts from where they are not supposed to show
● Bug fixes

Tap Ninja 4 year anniversary + v7.1.0 news!

[p][/p][p](artwork by [dynamiclink][/dynamiclink])[/p][p][/p][p]Four year ago on this date Tap Ninja's first version was released. A few days age this same game received the v7.0.0 update and broke the all time record on the concurrent players![/p][p][/p][p]The charity event also just ended today where we raising over $10'000 for the children's emergency fund under the Save the Children cause from numerous generous Tap Ninja players![/p][p][/p][p]Here are the planned features of the v7.1.0 update, which is scheduled to be released at around the end of this October:[/p]
  • [p]Temporary boosts to the main game for completing Seasonal tasks, which last until the next Season starts[/p]
  • [p]Seasonal game upgrades - complete tasks to unlock new upgrades in the next Season[/p][p](example: all Energy upgrades are pre-unlocked, start out with a Hero or a Pet of your choice, receive an extra +5 Eggs at the very beginning of the Season)[/p]
  • [p]Away income boosted to be more in line with active play[/p]
  • [p]Customize your Hero with 3 different dyes[/p]
  • [p]A checkbox to keep the battle going in Conquest, regardless if you win or lose[/p]
  • [p]A new Main game enemy - the horseman[/p]
  • [p]A new hero[/p]
  • [p]New premium skins[/p]
[p][/p][p]Afterwards the work on v8.0.0 begins.[/p][p]

Thanks for sticking around with the game![/p]

Tap Ninja v7.0.6 is live!

● Added the most important hero skin
● Lvl 14 Ore mine now generates more ore than lvl 13 Ore mine